Crapadilla
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The order of transforms (in particular rotation and scale) appears to be hardwired to "Scale then Rotate" currently for components such as Bomber, Ellipse and Rectangle. Are there any plans to make this customizable? A "Rotate then Scale" order might come in handy at times!
Below is an example from the Bomber - The stars on black ground are "Scaled, then rotated" (squash 25, rotation 45 degrees). If you were to animate the rotation, it would look like a squashed star rotating in the image plane. - The stars on white ground are "Rotated, then Scaled" (squash 25, rotation 45 degrees). If you were to animate the rotation, it would look like a star in perspective, rotating in place on the imaginary ground. Note that the latter cannot be achieved easily with the Bomber alone (see the filter attached to next post). ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: April 18, 2010 3:36 pm | ||
Crapadilla
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The filter:
_Order_of_Transformations_.ffxml --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: April 18, 2010 3:36 pm | ||
Crapadilla
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Posted: September 4, 2011 5:49 am | ||
Crapadilla
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Ok, I'm going to rephrase this:
Can we please get the option to manually set the order of transformations! There, it's a feature request now! GMM, would you be so kind and move this thread to its proper place, please? ![]() ![]() (Edit: Thanks, GMM!) --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: November 14, 2011 1:24 pm | ||
Crapadilla
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[Checks the date... Ok, 2.5 years... time for a bump!]
Man, I really wish we had this. ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: April 30, 2014 11:23 am |
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