Aivar

Posts: 13
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Very much I would want that have made "Texture Forge" at least of editor Filter Forge. Filters are not necessary to many users, concrete textures are necessary to them. If there was such editor for example with tools for drawing for example figures users would estimate it.
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Posted: August 29, 2010 7:35 pm |
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KGtheway2B
KGtheway2B

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Your post is incomprehensible. You might get better feedback if you try and rephrase what you're looking for.
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Posted: September 1, 2010 12:01 am |
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ThreeDee
Lost in Space

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Sounds like a Google translation...
I would assume he/she means having ready-made pictorial texture elements that one could combine (?) Or some sort of vector-drawing tool added to the components.
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Posted: September 3, 2010 4:27 am |
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CorvusCroax
CorvusCroax

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I think Aivar is drawing a distinction between making filters and things which make textures - perhaps without realizing that FF does both those things.
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Posted: September 3, 2010 3:48 pm |
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Aivar

Posts: 13
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CorvusCroax
You are absolutely right, but me interests Filter Forge only as the editor of textures - filters are not necessary to me... Because them to do difficult. I suggest the companies to make the textural editor of editor Filter Forge.
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Posted: September 4, 2010 6:27 pm |
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Betis
The Blacksmith

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If you only want to make textures, do not use the Image Component. Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: September 5, 2010 2:35 am |
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Aivar

Posts: 13
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Betis
Thanks for the help. Me such question interests: How in Filter Forge to draw objects for example a flower? I so have understood that it is possible to draw a profile gradient, but same it is not convenient... In drawing by a gradient certainly there are advantages it is mashin drawing which it turns out more natural. But nevertheless. How to draw objects imagination and a hand of human?
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Posted: September 5, 2010 9:54 am |
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Betis
The Blacksmith

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If you want to use objects from outside of Filter Forge, like a drawing, you use the Image Component and load an image that you have created. For making flowers, I suggest using the Polygon Component. Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: September 5, 2010 1:20 pm |
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Kraellin
Kraellin

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Betis wrote:
If you only want to make textures, do not use the Image Component |
as a general rule of thumb this is true. however, there are times when you'll need the image component in a texture filter. that then makes it an 'effect' filter, technically as far as where the filter will get placed in the library, but it's really still a texture. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig
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Posted: September 6, 2010 11:39 pm |
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