BLUEFROG
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My biggest wish (right now, anyways)...
A Lock on the Control Components you specify. If you are one of the 3 people who have downloaded my filters, they end up being very non-specific when Randomizing. LiquidRock 1.0b is actually a generator for stone textures but with the amount of controls I added, hitting the Randomize button can give you anything from liquids to rocks (hence, LiquidRock) to crap. (Similarly with my new filter Tessellator 1.0c.) Sometimes you only want to randomize and subset of the controls, not every one. With Tessellator, having Pattern Distortion ON deviates from the rigid techno style results. If I want to maintain that, I need to be able to disable the control. Full randomization is great for wide exploration but even if Randomize is set to a smaller amount, I may only want to randomize a few subtler controls than changing the more "in your face" ones. If there is a way to do this already I apologize. Thanks for a fantastic product. I don't think I've been to bed before 3 a.m. since I downloaded it! |
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Posted: October 9, 2006 1:10 pm | ||||||||||
Vladimir Golovin
Administrator |
Yes, the ability to lock specific controls to avoid their randomization has already been requested. Most likely, this is already on our long-term plans.
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Posted: October 18, 2006 10:49 am | ||||||||||
Constantin Malkov |
Hope to see this option in future version. The most of my filters added to the library was cutted in order to save their stability for randomizer. As result not all functions was included. In my own library I need to make different versions of one filter. I'm sure, if this option will be added, it will make FF much more functional, giving more freedom for authors and saving time for users (freezing useless controls). P.S. Crapadilla, thank You for the work (wiki topic). |
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Posted: July 18, 2008 5:52 am | ||||||||||
Crapadilla
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You're welcome! ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: July 18, 2008 3:15 pm | ||||||||||
SpaceRay
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well, we are already near October 2013, Seven Years after this and still there is no news about what will happen with this randomization lock for specific controls. When he said that it was in the LONG-term plans, he really meant LOOOONG time, 7 years and still counting ![]() ![]() Is crazy that even when Vladimir agree to include this and like the idea, and this was already requested in 2006, and still seven years after, it is still not available and still do not know when will it be added ![]()
YES, YES, this is one of the greatest and main problems of making filters with filter forge IF you plan to use the randomizer of the "next variant" button, as you CAN´T in any way add any feature and function that you want because it would not work and you must keep short of features and delete some of them to keep the stability of the randomizer and keep it many times with simple and poor options instead of making a full featured filter. Even when optimizing the components and controls with remapping and searching to get the best results, is not always possible, and you can´t include components like HUE, Levels, Gamma, and other adjustment components because of the randomization problem making a mess with these.
YES, I agree that because of this bad thing of not being able to lock controls, this forces you much to make 2 or 3 versions (or even more) of the same filter so you can use it with the randomizer and have a final version with all the features that you can´t use with the randomizer because there is no lock on specific controls
OH, YES, if this option could be added, surely would make FF much better and more funtional, and give much freedom for authors and users to make and use filters and not be so tight and strict and forced to keep the features and controls out of the filter because of this locks not available. If this would have been included in FF 3.0 it would have changed surely the way filters could have been done and opened a new way to make filters with more options and new ways to make the filters. |
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Posted: September 17, 2013 4:01 am | ||||||||||
Skybase
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Me: What's happening today?
Forums: Oh nothing much. Just beating a overly requested feature with a stick. Me: Anything else? Forums: *shrug* Maybe a new filter? Me: Oh ok. Yeah... ok... cool.... |
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Posted: September 17, 2013 5:57 am | ||||||||||
SpaceRay
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![]() here can be seen some examples of how much has been requested in my first post, and these are not all the threads that I have found as there are more than those Control Locks in V4???
I am also making a new filter ![]() |
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Posted: September 18, 2013 2:51 am | ||||||||||
Skybase
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... right....
[edited a million times because I wanted to be nice] |
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Posted: September 18, 2013 3:22 am | ||||||||||
SpaceRay
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I would not touch and write nothing again about this topic if there was some news from FF team or Vladimir that they can confirm that this feature is going to be included in the final version of FF 4.0.
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Posted: September 18, 2013 3:33 am | ||||||||||
Crapadilla
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Fishing for Vlad again, SpaceRay?
![]() ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: September 18, 2013 3:11 pm | ||||||||||
SpaceRay
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Well, I do not want that Vlad answers here necessarily, it can be also an answer from GMM or anybody from FF. Just want to have any news about this topic that has been silent during all this year after a very big amount of movement in December in this other thread. Control Locks in V4??? |
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Posted: September 19, 2013 4:01 am | ||||||||||
Skybase
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Honestly, I just find it unfair that "select" feature requests get all the attention through these bumps, when there are other extremely interesting feature requests / technical requests that get less attention, eventually getting buried somewhere. All I hope is that those requests get at least the fair attention by the developers, as much as the major ones do.
Just my thoughts, thanks. ![]() [Edited for clarity] |
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Posted: September 19, 2013 1:41 pm | ||||||||||
SpaceRay
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Is unfair that I do this with this "select" feature and that I do not ALSO put the attention on other extremely interesting feature requests / technical requests? well this can be solved easily Please, can you be so kind to tell me which ones are these other extremely interesting feature requests / technical requests you are refering? So I can know them AND also give them the same treatment as this one, and also "bump" and promote and tell why they would also be needed to be considered to be added and so then it would be "fair" that all of them have the same exposure to the FF developers and Vladimir. I agree with you that there are still many interesting and useful feature requests, but sorry that I am myself concentrating now in the ones I have problems right now and need in this moment. |
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Posted: September 19, 2013 3:14 pm | ||||||||||
Skybase
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Well, bumping in general is discouraged behavior on many other forums. I'm just used to that being normal. Anyway, I'll cut it here and cut down on forum activity. It's all cool.
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Posted: September 19, 2013 4:17 pm | ||||||||||
GMM
Moderator
Posts: 3491 |
This is only the attention level among ![]() |
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Posted: September 20, 2013 6:36 am | ||||||||||
SpaceRay
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Well, it would be good and interesting to know what is this internal list, well of course not the whole list, just only the top feature request that Vladimir and the development team have and so know what features according to them are the top ones and choosen by them that they will be working on |
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Posted: September 26, 2013 3:54 am | ||||||||||
ddaydreams |
Then it wouldn't be an internal anymore it would become a somewhat external list ![]() |
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Posted: September 26, 2013 1:21 pm | ||||||||||
SpaceRay
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![]() And what asked above is NOT the list is what features according to them are the top ones on that internal list and choosen by them that they will be working on
I think the important part is NOT to know the list, is HOW it is sorted by them, as GMM has said is not sorted by the number of forum post, so HOW it is sorted then? I think that the are sorted by how FF works and how easy or difficult is to implement them and wich priority it has for them and the idea they have for the future of FF |
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Posted: September 27, 2013 1:25 pm | ||||||||||
Skybase
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lol yeah but no matter what portion of the list it is you're giving away, you're still giving away promises, which is what ddaydreams is saying.
oh well, just your wish yeh? |
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Posted: September 27, 2013 2:43 pm |
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