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angelboiii
maya dude
Posts: 107
Filters: 20
Hi!

After using Filter Forge for few days now, here are things that i would like to see in future updates (in this otherwise excelent software!!!)..

RENDER REGION..
My textures get really slow really quick.. i know that with clever use of nodes it would be posible to use only half of what i have, and it would render twice as fast.. but im not clever smile:) After i connect everything its time for tweaking.. and it gets tedious to wait for preview of the entire view to render. It would be great to select a region in preview window and it would render only that small region. Tweaking small details (and that what everything is all about smile:)) would be much faster.. yeyyyyy!!

CUSTOM RENDER OUTPUTS..
It would be nice to have few custom inputs under curent RESULT node outputs..

Surface Color
Height
Reflectivity
Reflection Blur
Metalic

and then

Custom 1 [insert custom name here]
Custom 2 [insert custom name here]
...

those custom inputs to the RESULT node would be ignored by Filter Forges preview renderer, but would show up in the menu Filter > Render maps > Custom 1, Custom 2 etc.. then i would be possible to do separate textures for displacement map that would have bigger features, and bump map that would contain high frequency noise, for use in 3d.. it would be also posible to render different masks for later compositing..
Usefull i think smile:)

Thats it for now.. i know i have few more, but theres so little time and so much things to try in Filter Forge!!!

Later,
Oskar
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
I've added these to our long-term list. Also, there is a workaround for the 'render region' -- you can zoom in on a region you want to see quicker (Filter Forge always renders visible blocks first).
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
CUSTOM RENDER OUTPUTS..


Lovely idea! That would be a terrific feature for all those complex layered shader fanatics...
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
good and useful idea that 6 years later is still "in the list"
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