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  • Creating Game Assets
    Author: Alex the Super-Genius Dude. I want to create game assets for children games. How do I go about creating custom game assets? Also, are there existing game assets on FF? We are creating platform and top-down games in many environments, such as: desert, jungle, underwater, moon, forest, medieval times, prehistoric, etc. Artwork would be in 2D and for computer, iPhone/iPad/iTouch, Android and console games. Where to begin? Thanks Alex

  • SpiralGraphics announces Genetica 3.0!
    ... works is you give the material a few inputs and get a nice result and because it's basically the main output everyone uses it so you see the reflections and metal effects etc way more with FF especially in the library. However with Genetica the HDRI/environments is quite new and at the moment limited to the canvas only really in terms of styles being applied, i think this is why you don't see the same in Genetica at the moment, i have requested that one should be able to apply a style to a noise ...

  • Somthing Creepy..
    ... between a human and a horny toad! Uhhh, ok, I can hear all the jokes about my description :-P Still, it's pretty good. I wish there were more 3D samples shared using peoples textures, really is great fun to see what can be done with them inside an environment. Good work, Mystic :D

  • 2023 Environments
    ... it. This is one of the prompts that I use and tweak. I added some of what you posted so might need some tweaking. multiple exposure ICM photo of lights in the city streets, ultra detailed, hyper realistic , 55mm Canon Lens, f4.5, stacked photo, HDRI Environment, --ar 2:1 This is one of the results of this prompt.

  • FRACTALS please!!! :)
    ... couldn't handle complex numbers.....already doing it in component image processing..... I don't know how Vlad would choose to implement them.....but I would guess a single fractal external input component connected to a fractal workshop/explorer environment.....where the "math" would just be proprietary to creating the fractal image for input to the filter.....and in profile gradient/greyscale color to allow colorization thru the existing color gradient components.....

  • Multiple-image input workaround
    ... could pretty easily get 2 images with 3 alpha channels each into FF with this workaround. As soon as I figure out some sensible use for it, I will make a filter that uses this methodology. Perhaps for using a custom image as the reflected "environment map?" Or for resurfacing a part of another image with an existing texture image.

  • The Monster
    ... you and Carl an email about this..... "Kraellin wrote: hehe, you didnt actually think i was going to show you that much, did you?" It wouldn't be the same without the tease!!! ;) :D I did the same thing to Vlad about making a 3D environment and getting rid of the library's auto-tile on presets ;) :D "Kraellin wrote: have you ever done any giclee?" I would have to say 'no' because I don't know what "giclee" is..... ;) :)

  • Suds and Bubbles by ronviers
    ... that adds a two color background and a pure transparent background. Thanks for the suggestion. :) "Redcap wrote: The bubbles are slightly conical" Hi Redcap, I was able to correct the pointy spheres by lowering the surface height environment lighting. Thanks for the feedback. :) The new update should post Monday morning 07-16-07. Let me know if you think of anything else. :)

  • "No Disc In Drive" error and other errors
    Author: onyXMaster. Please send us (just reply here, or Email me using forum "Email" feature) the following information: 1. The value of your Temp environment variable (Start->Run, type "%Temp%", click OK and copy the contents of explorer's address bar) 2. The name of the disk which has "no disk in drive" 3. Does Filter Forge show the expiration message when run in stand-alone ...

  • Moebius Trnasformations
    Author: StevieJ. Ah, this could be acheived by FF creating a 3-D environment and allowing user-defined math equations.....which I've mentioned probably a kazillion times since I've come here.....but has been shot down every time because FF doesn't want to get into it with all the other 3D programs out there. I for ...

  • Basic lights for 3d objects
    ... Reflectivity to zero!" LOL.... I wish it were that simple :) I have to max reflectivity and height to get the glass that I want.....and have to take the good with the bad to get it..... "Crapadilla wrote: maybe FF should provide a few hdri environments that are based on simple studio lighting " I was shunned and bannished the last time I brought that up :D LOL.... The third globe from left is exactly what I'm looking for....

  • Dropdown list
    ... serious redesign of Filter Forge's infrastructure for control components). " What I don't understand is that Vladimir states that it is very much work to implement a drop-down menu, but he has the drop-down menu already in many places in the editor environment. Why is it possible there and not (as in ANY normal software application) in the User Interface? it is so basic !

  • Official discussion: upcoming Filter Manager
    ... (which is not customizable, according to the present design.) On the other hand, user presets are user-created content which cannot be redownloaded from the Library, so the location should be customizable to allow backup. (And we also have My Environments.)

  • 3D Grass Texture by hd8fdkd
    Author: hd8fdkd. "If you turn down the rotation chaos on the bomber (say to about 40), you can also make it look a little more one-directional, like for an isometric environment." Thanks to your advice, this filter became better. I added new option about grass direction and submitted new version. "Rotation Chaos" was set to 100, 30, and 15. My filters are start from minimum options. So suggestions ...

  • Carl's Corner :)
    ... package" Is like a basic form of poser I think, not really played in it much yet. http://www.daz3d.com/i.x/software/studio/-/?&_m=d "ronviers wrote: If you mean the atmosphere filter - notice the location slider - that slider rotates the environment ball top to bottom. " Not sure if I have that filter was it the test one you put here? Either that or am tireder than I thought I was and my brain isn't computing information as it should :|

  • Crevice by Carl
    ... them in 3D apps, but they naturally know what they do and how to make them work. " ..and following they have the choice to use them or not ;) KGtheway2B, I think you are being too verbose here.. what about wet rocks or rocks in more tropical environments? I see something that looks like moss in the lead preset.. that stuff doesn't grow without water :D

  • Cross Weave by ronviers
    ... presets that don´t appear in "Cross Weave_w a" - presets 5 and 6." "Genie wrote: Yep. I´d go with the simple filter as well and keep the bump map orphaned. " I agree completely. I sort-of like the idea of using the hdri environment as a brightness/cast control, but I think with a large scale perlin plugged in to the height channel and a viable looking map orphaned, it may throw too many people off. Thanks :)

  • Industrial Carpet by Mousewrites
    Author: roseenglish. I LOVE these... I didnt use the quad effect much but for making simple plain one color carpet its amazing or striped carpet. I truly loved it! In my industry making carpet textures for a 3D environment ( Second Life ) these kind of things are used a lot and we have to literally go take photos of carpets to create them Thank you sooo much for this, I am about to post something I may get told off for but if may be of interest to you?...

  • Messages from Foxxee
    Author: StevieJ. I would be interested in seeing them.... What does "NWN" stand for??? .......so I can go check it out..... Sounds really neat that you can use FF to create customized environments. I would do one in glass, but no one would ever see it ;) :D LOL..... Maybe this game is the one we should all give a wirl??? How does Jan, Manon, and Carl feel about getting into it??? PS..... Nice plug on your filter, Manon....

  • Redcap's top 10 of the month...
    ... impartially " very true.... "voldemort wrote: like more noise styles more controls and other goodies " "voldemort wrote: wonder if long term more additions are planned " +2 ......noise, lockable controls in randomization, 3D environment, clean lighting, new lighting, full control over inclusion of lighting and controls.....errrr.....sorry, wrong post.....got carried away :D lol....

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