This component is obsolete and its use in filters is not recommended. Use the recent version of the component.
The Flip component flips the source image over the axis that goes through the point defined by the Origin X and Origin Y inputs. This is a map component, it can be located in the Transform category on the Components Bar. This component can output HDR colors.
Source: Map Input (HDR), Required
Provides the source image. This is a required input – in order to make Flip work, this input must be connected. This input can accept HDR colors.
Flip X: Map Input
Specifies whether the image should be flipped over the horizontal axis. When a map component is connected to this input, the state of the checkbox is determined separately for different image areas by the brightness level of the image supplied by that component. The brightness level of 0 to 50 corresponds to unchecked Flip X, and the level of 50 to 100 corresponds to checked Flip X.
Flip Y: Map Input
Specifies whether the image should be flipped over the vertical axis. When a map component is connected to this input, the state of the checkbox is determined separately for different image areas by the brightness level of the image supplied by that component. The brightness level of 0 to 50 corresponds to unchecked Flip Y, and the level of 50 to 100 corresponds to checked Flip Y.
Origin X and Y: Map Inputs (HDR)
These inputs define the coordinates of the origin point through which the flip axis goes. The way these coordinates are interpreted is defined by the XY Anchor input. Since Origin X and Origin Y are map inputs, their values can be controlled separately for different image areas by connecting a map component. These inputs can accept HDR colors.
Determines how the coordinate values supplied by Origin X and Origin Y inputs are interpreted. For more information, see How XY Anchor Works.