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How to achieve naturally looking outlines, grainy paper look with Perlin noise, smooth color edges. Test filter in action.
Behind the scenes of the Rusting Tech Wall filter. Author's notes on tiling, color, depth and detail, rust, organization of the filter nodes.
Tools: Maya + Filter Forge. Make a simple filter, export diffuse, bump and normal maps, use all this on a simple 3D object.
Simplify your filter structure with loops (using the Blur filter as an example). How Loop component works and where we can use it.
A funny filter and its structure. Attention, the fun is not in the filter output, but in the filter itself. It’s pure geek fun.
Tools: Photoshop + Filter Forge. Use actions to make rendering faster.
Tools: Photoshop + Filter Forge. Create your own filter collections, find filters in Filter Forge quickly.