Ultraforge, the AI-powered node-based environment for image processing, is now available: Don't miss the special price!
Legendary Skybase on how to create a cartoon filter. Know more about some useful components and controls, connect and edit them. Set default and maximum control values.
Edit existing filter and create a new one. Navigation in Filter Editor: menu, preview area, options, workspace, components area, add and connect components.
Create a photography effect, work with edges, contrast, sharpness, blur, desaturation, Blend component.
Tools: Filter Forge Professional. How to earn Reward Points and what you can do with them. Where to find components and controls and how to connect them. Creating a simple photo effect: hue, saturation, color. Using curves to change component appearance. Mixing colors and images with the Blend component.
17 videos about Filter Editor, a must-see for a beginner. All about components and controls and how they interact.
Create your personal Galaxy in Filter Editor. Creating stars. To be continued.
Create your personal Galaxy in Filter Editor. Creating nebula clouds, custom controls.
Tools: Filter Forge Studio edition. Create a retro-styled photo effect filter from scratch with King Solon's Minds.
Tools: Filter Forge (Editor). Create basic caustic and noise textures in Filter Editor from scratch.
Tools: Xara's 3D extrusion tool + Filter Forge. Model a pumpkin, create a pumpkin texture.
Tools: Xara's 3D extrusion tool + Filter Forge. Model a pumpkin stem, create a pumpkin stem texture.
Language: Russian. Tool: Filter Forge. Create a seamless texture from an image, use it in 3ds Max.
Tools: Filter Forge, BluffTitler, Blender. Alter textures using Settings and Filter Editor, export and use textures and maps in BluffTitler and Blender. Create a filter in Filter Editor from scratch and alter an existing one.
Tool: Filter Forge Professional. Make a complex noise filter using node-based Filter Editor.
Language: Russian. Tool: Filter Forge. Create textures and diffuse, bump, displacement, and normal maps in Filter Editor. Introductory part ends at 9:00.