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Over 14100 user-submitted textures and effects!
... adding stuff and controls. I just decided to stop when my freak skill level reached "world's top 10". Enjoy. Filters that helped: Carved Wood Panels by Genie Curtains and Drapes by Kraellin. Keywords: wood, wooden, plank, planks, rough, wall, old, scratched, worn, realistic, window, curtain,. Controls: Design Selector, Plaster Color, Plaster Stretch, Plaster Contrast, Plaster Variation, Plaster Details, Wall Crack Color, Wall Crack Size, Wall Crack Dis., Crack On Plaster, Top Dirt ...
...! Ronjonie. Keywords: Alien rocks. Controls: Background 1, Background 2, Overlay Color 1, Overlay Color 2, Overlay Color 3, Overlay Color 4, Overlay Color 5, Complexity 1, Intensity, Lightness, Strength, Angle 1, Angle 2, Contrast, Overlay Contrast, Overlay Roughness, Profile, Roughness, Scale, Stretch, Invert Overlay
... window pane. There aren't many controls. Just play around with it a bit and you'll get it. And don't forget the "Size, pixels" slider near the bottom. Keywords: window frost frosty morning snow snowy. Controls: Margins, Frame Width, Frost Roughness, Margin Width, Bevel, Distortion, Roughness, Scale, Stretch, Angle
... Selection Bevel >, Selection Sides >, Scale >>>>>>>>>>>>>>, Scale - Origin X, Scale - Origin Y, Scale Viewer >, Back Color >>>>>>>>>, Back Size Chaos, Back Rotat.Chaos, Back Roughness, Back Details >>>, Back Repeat >>>, Back Density >>>, Back Blend Mode, Back.1-6 Select >>>>, Back.1-6 Bright >, Back.1-6 Contrast, Back.1-6 Hue >>>, Back.1-6 Saturat., Back.1-6 Light >>,...
... Ronjonie. Radical Sci-Fi stone. Enjoy! Ronjonie. Keywords: Alien. Stone. Sci-Fi. Futuristic. Wild. Stone art. Stone metal. Metal. Controls: Color 1, Color 2, Color 3, Item 1, Details, Distortion, Filler, Particle 1, Radius, Recess, Relief, Roughness 1, Metallic 1, Mode, Reflection Blur, Reflectivity, Repeat, Roughness 2, Scale, Stretch, Switch Selector, Invert Alpha, Metallic 2
#3594. create a rusty pic from your image. Keywords: rust metal contours. Controls: Blend Mode, Blend Opacity, M.B.Vertical Stretch, Noise Angle, Noise Details, Noise Distortion, Noise Roughness, Noise Scale, Noise Stretch, Noise Variation, Result Metallic, Result Reflection B., Result Reflectivity, Techno Background, Techno Contrast, Techno Formula, Techno Noise, Techno Roughness, Techno Scale, Techno Stretch
#3111. Generates a high voltage electrical feild with variable amps. Adjusting the fork roughness allows bolts to smoke effect. This version allow better hug to image and a clean background. Keywords: electricity voltage power lightning amps bolts forks light plasma radiation glow displacement smoke mist clouds. Controls: Electricity, Fork ...
... trip !. Keywords: landscape, Arctic, explorer, ice, GF, alpha, night, day, mountain, glacier, iceberg, snow, sky, clouds, north pole, cliff,. Controls: Sky Color 1, Sky Color 2, Sky Darker - Lighter, Sky On/Off, Clouds Color, Clouds Less or More, Cloud Roughness, Cloud Contrast, Cloud Stretch, M1 + M2 On/Off, Check for Cliff (M2), Ice + Snow On/Off, Ice On/Off, Snow On/Off, M1M2 Squash, M1M2 Level, M1M2 Threshold, M1M2 Stretch, M1M2 Contrast, M1M2 Roughness, M1M2 Move X, M1M2 Move Y, M1M2 Variant Y,...
... functionality: 1) Added deeper cracks into the mud, controllable by the crack scale and crack size feature 2) Allow users to change the mud color. Keywords: Dry Mud Fabric Wall Ground Wattle Daub Crack. Controls: Base Color, Crack Scale, Crack Size, Roughness 1, Roughness 2
... good textures and/or patterns Based on the filter from Pixel8ted's filter "Stained Grunge Paper" Thank you Pixel8ted, for letting me use your filter as base :). Keywords: grunge, texture, textures. Controls: Color, Contrast, Roughness, Scale 1, Scale 2, Stretch 1, Stretch 2, Angle 1, Rough Texture Angle, Blend Mode, Blend Opacity, Texture 1 or 2
... general-purpose Rock filter. Includes presets good for dirt, cobblestone, ice, and cliffs. Exposes color, scale, and blend mode sliders for maximum versatility. Keywords: Rock Stone Dirt Gravel Cobblestones Ice Chunks Broken Earth Cliffs Cave Cavern Rough. Controls: Color 1, Color 2, Color 3, Noise Offset Percentage, Noise Scale, Rock Roughness, Rock Scale, Noise Blend Mode, Rock Overlay Mode
#6539. Sci-Fi Metal Rocks by Ronjonie. Futuristic Alien metal rocks. Enjoy! Ronjonie. Keywords: Si-Fi. Metal. Rocks. Futuristic. Alien. Controls: Color 1, Color 2, Adjustment 1, Adjustment 2, Adjustment 3, Contrast, H Range, L Range, Offset, Roughness 1, Roughness 2, S Range, Adjustment 4, Angle, Distortion Scale, Formula, Hue, Metallic, Reflection Blur, Reflectivity, Rocks Scale, Rotate, Saturation, Selector, Variation, Randomizable
... of damaged metal exposing wires and circuit boards beneath. Keywords: Metal machine robot circuit wires damage scorched scar mark damage damaged destroy picture. Controls: 1st Metal Color, Burn Color, Circuit Color, Burn Amount, Damage Amount, Damage Roughness, Damage Scale, Damage Stretch, Glow Amount, Metal Roughness, Damage Angle, Picture
..., which can be used without mapped input to simply search for the perfect noise. Scale is also an HDR value, 0 is fully zoomed in, and zooms out in +/- directions. At present, my scripting skills are not quite up to providing a FF style noise Roughness control, but as long as you have multiple octaves set, you can control roughness via the Details slider. This component is good for use in texturing balls or planets. Whatever strikes your fancy! Note: If you connect map inputs, you will ...
#14288. This is a blend of three filters that I use constantly right now. Its call rough study because it gives me a quick and dirty look at where I'm headed with these 3 filters without having to spend 15 to 30 minutes setting it up in photoshop. This was created as a time saver for me. I DID NOT CREATE the filters used in this filter,...
... control how much the brush strokes deviate from the original image, affecting Hue, Lightness and Saturation, respectively. -Brush Mode: checking this box increases contrast and saturation of the brush strokes. -Detail Distort, Dist. Scale and Detail Roughness: control the distortion of the image details, separate from the brush strokes. -Lows Opacity, Highs Opacity and Low/High Split: these controls allow you to lim it the effects of the brush strokes to dark and light areas of the image separately....
#4365. Creates millions of relief patterns, based on perlin noise. Complex controls: Choose a deformation profile, then set the scale, roughness, contrast, angle, and stretch for your chosen profile. There is also a checkbox to invert the profile. Adjust the hue, saturation, and lightness of the color for the main form. For further enhancement, choose 5 colors for an overlay ...
..., if not post questions and i will be happy to help. Keywords: grime, concrete, copper, oxide, oxidation, ceramic, rust. Controls: Base Color, Coat Color, Corrosion Color, Base, Damage, Coat Height, Corrosion Depth, Coat Scale, Corrosion Scale, Base Roughness, Coat Roughness, Corrosion Roughness, Corrosion <–> Coat, Chips<–>Base Noise, Coat Variation, Corrosion Variation, Chips, Base Perturbance, Base is metal
... perspective Preview, !_> Result Switch_!, Color > Base, Color > H Range, Color > S Range, Texture > Blur, Texture > Varia, Texture 1&2 > Opac, Texture 1a >, Texture 1b >, Texture 1 > Profile, Texture 1 > Scale, Texture 1 > Rough, Texture 1 > Angle, Texture 1 > Stretch, Texture 2a >, Texture 2b >, Texture 2 > Profile, Texture 2 > Scale, Texture 2 > Rough, Texture 2 > Angle, Texture 2 > Stretch, Stripes > Opacity, Stripes > Blur, Middle >,...
... watercolour effects, interesting textures using mixed media, creating some very interesting reults, lots of settings to play with. Keywords: Texture treat, 3d image texture, mixed media effects, water colour, image distortion. Controls: Contrast 1, Threshold, Roughness 2, Percentile, Scale, Stretch 2, Brightness, Scale 1, Threshold 2, Scale 2, Roughness 3, Stretch 1, Stretch 3, Contrast, Angle 1, Angle 2, Vertical Stretch
... metals. Enjoy! Ronjonie. Keywords: Si-Fi metal. Alien Stone. Metal. Art. Cool.Futuristic.Alien speakers. Controls: Color 1, Color 2, Adjustment 1, Adjustment 2, Adjustment 3, Contrast, H Range, L Range, Metal Detail, Metal Texture, Offset, Roughness 1, Roughness 2, S Range, Angle, Distortion, Distortion Scale, Hue, Metallic, Reflection Blur, Reflectivity, Saturation, Variation 1, Variation 2
... Stone metal. Enjoy! Ronjonie. Keywords: Si-Fi metal. Metal. Stone. Alien rock & metal textures. Metal. Art. Controls: Color 1, Color 2, Adjustment 1, Adjustment 2, Adjustment 3, Contrast, H Range, L Range, Metal Detail, Metal Texture, Offset, Roughness 1, Roughness 2, S Range, Adjustment 4, Angle, Distortion Scale, Metallic, Reflection Blur, Reflectivity, Variation
#2886. Generates futuristic looking metalic textures.Low random variation works best. comments welcome. Keywords: future metal etch building sci fi robot weapon spaceship. Controls: Metal color, Rust color, Roughness, Metal Brightness, Reflect Brightness, Border, Rust, Rust Opacity, RustBrightness, Rust Roughness, Rust Scale, Etching Formula, Etching Details, Etching Scale, Etch blur level, Etching threshold
... which can be used without mapped input to simply search for the perfect noise. Scale is also an HDR value, 0 is fully zoomed out and it zooms in in +/- directions. At present, my scripting skills are not quite up to providing a FF style noise Roughness control, but as long as you have multiple octaves set, you can control roughness via the Details slider. This component is good for use in texturing balls or planets. Whatever strikes your fancy! Note: If you connect map inputs, you will ...
#4404. Creates millions of relief patterns, based on cells noise. Complex controls: Choose a deformation profile, then set the scale, roughness, contrast, stretch (or vertical stretch) for your chosen profile. There is also a checkbox to invert the profile. Adjust the hue, saturation, and lightness of the color for the main form. For further enhancement, choose 5 colors for ...
#4374. Creates millions of relief patterns, based on techno noise. Complex controls: Choose a deformation profile, then set the scale, roughness, contrast, stretch (or vertical stretch) for your chosen profile. There is also a checkbox to invert the profile. Adjust the hue, saturation, and lightness of the color for the main form. For further enhancement, choose 5 colors for ...
#4410. Creates millions of relief patterns, based on stones noise. Complex controls: Choose a deformation profile, then set the scale, roughness, contrast, stretch (or vertical stretch) for your chosen profile. There is also a checkbox to invert the profile. Adjust the hue, saturation, and lightness of the color for the main form. For further enhancement, choose 5 colors for ...
... "Light Wood Color" first. Because it affects whole image impression. Keywords: particle pressed wood chip splinter texture seamless tileable. Controls: Light Wood Color, Dark Wood Color 1, Dark Wood Color 2, Brightness, Contrast, Saturation, Radius, Roughness, Roughness Chaos
... layering in mind for the final texture. For example using it on a layer material in a 3d program. It might also be used as a starting point for developing a rusted metal filter. Keywords: rust, stains, aged, metal. Controls: Color 1, Color 2, Color 3, Alt Roughness, Amplitude, Color 3 Details, Color 3 Maximum, Color 3 Minimum, Color 3 Scale, Roughness, Alternative Tree
... inspired by the beautiful works in Pompeii and southern Italy. Belissimo!. Keywords: Tile, mosaic, Pompeii, dirt, worn, grime, stain, urban, Italy, pattern, vibrant. Controls: Base Color, Detail Color, Dirt, Grime, Base Variation, Corners, Detail Roughness, Detail Scale, Detail Variation, Reflectivity, Tile Chips, Tile roughness, Base Pattern Size, Detail Pattern Size, Mosaic
... Decor 2 by Ronjonie. Futuristic Stone Decor. Enjoy Ronjonie. Keywords: Stone. Alien. Futurustic. Metal Stone. Rock metal. Stone blocks. Controls: Color 1, Color 2, Color 3, Color 4, Details, Distortion, Filler, Particle 1, Radius, Relief, Roughness 1, Bevel Width, Corners, H Range, L Range, Metallic 1, Mode, Mortar, Mortar Width, Reflection Blur, Reflectivity, Roughness 2, S Range, Scale, Invert Alpha, Metallic 2
#5647. Transforms a picture in an angry painting. (this was a bad day for the painter, but maybe that's when he does his best ;) ) (thanks to Uberzev for the Proportional Gradient snippet). Keywords: painting, paint, anger, angry, rough, distort, brush, smear, dark, contrast. Controls: Preserve Color, Anger Type, Hardness, Brush Roughness, Brush Size, Smear Amount, Smear Direction
... intended to be used with particle systems in game engines. It can also be used on meshes sheets to create a light shaft effect in games. Keywords: Particle Light Glow Beams Effect Speel Energy Magic. Controls: Color 1, Color 2, Background, Noise 1 Roughness, Noise 1 Amplitude, Noise 1 Scale, Noise 2 Roughness, Noise 2 Amplitude, Noise 2 Scale, Soft Base, Use X Falloff, X Falloff
... cabin, log home, wooden raft, basket etc. Keywords: wood sidings, log cabin, log home, log house, wood, bark, logs, wood logs, house sidings, second life textures, building textures, wall textures, raft. Controls: Color 1, Color 2, Grain Contrast, Grain Roughness 1, Grain Roughness 2, Grain Variations 1, Grain Variations 2, Repeat
#8658. Designed to create realistic and lifelike concrete textures, including the various small stones and rough textures common to real life concrete. Can also be used for various types of other stone/rock type textures. Keywords: mortar concrete pavement stone granite rock plaster stucco. Controls: Base Concrete Color, 2nd Concrete Color, Brightness Variance,...