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6.0

This filter requires Filter Forge 6.0 or higher.

Firewatch 0.1 by truman

Firewatch 0.1 by truman

... if you want to tweak them. “Trees debug” is quite useless for now although it will be more useful in future updates.. Keywords: landscape mountains forest trees palette firewatch. Controls: Birds, Trees, Trees chaos, Valley width, Terrain roughness, Watchtower, Rock, Watchtower scale, Rock scale, Watchtower pos X, Watchtower pos Y, Trees debug, Trees debug layer, Color presets, Custom colors, Color 5, Color 4, Color 3, Color 2, Color 1, Sky color 1, Sky color 2, Mountain ligh color, Mountain ...

8.0

This filter requires Filter Forge 8.0 or higher.

GF Seabed Explorer v5 by Ghislaine

GF Seabed Explorer v5 by Ghislaine

... sand, oceanic mountains, volcanic rocks, herb,. Controls: Select Seabed Model, Water Color, M1 M2 Sand Color, M1 Variation, M1 Origin Y, M1 Origin X, M1 Variant, M2 to M4 Variant X, M2 to M4 Variant Y, M2 Level, M3 M4 Stretch, M3 M4 Contrast, M3 M4 Roughness, M3 M4 Opacity, M3 M4 Angle, M3 M4 Origin X, M3 M4 Origin Y, M3 M4 Squash, M3 M4 Smooth, M3 M4 Level, M3 M4 Final Opacity, M5 Wave Variant 1, M5 Wave Variant 2, M5 Repeat Wave, M5 Sand Variation, Threshold, Water Reflect Level, Seabed Hue, Seabed ...

9.0

This filter requires Filter Forge 9.0 or higher.

Cliff Lab by David Roberson

Cliff Lab by David Roberson

... when you''re done with White Point and Base Height adjustments, paste them back in. Keywords: PBR clifff rock face stone wall wetness drips moss lichen. Controls: Base Color, Dirt / Dust, H Range, L Range, S Range, Wetness, Set Base Height, Distortion, Roughness, Contrast, Formula, Scale, Smooth, Details, Variation, Set White Point, White Point

3.0

This filter requires Filter Forge 3.0 or higher.

Lens Flares TD by ThreeDee

Lens Flares TD by ThreeDee

... Radius, Rays Scale, Rays Variation, STREAK OPACITY, Streak Color, Streak Width, SPARKS, Sparks Color, Sparks Use Spectrum, Sparks Opacity, Sparks Opacity Chaos, Sparks Distance, Sparks Density, Sparks Size Chaos, Sparks H Chaos, Sparks V Chaos, Sparks Roughness, HOOP OPACITY, Hoop Color, LENS DIRT OPACITY, Lens Dirt Variation

4.0

This filter requires Filter Forge 4.0 or higher.

Chalk-a-Dilla by Crapadilla

Chalk-a-Dilla by Crapadilla

... graphite charcoal art pastel drawing sketch doodle scribble school child play paint. Controls: Dilla!, Particle Detail, Source, Stroke Pressure, Contour Flow, Contour Width, Use Image Flow, Image Flow, Image Flow Detail, Hatch Angle, Hatch Chaos, Hatch Roughness, Hatch Details, Hatch Repeat, Hatch Density, Chalk Smear, C.Smear Direction, C.Smear Variation, Use Background, Blackboard, Scratch Density, Scratch Variation, Wipe Variation

6.0

This filter requires Filter Forge 6.0 or higher.

Q-Cryptbot 3D by cellnoise

Q-Cryptbot 3D by cellnoise

... objects! Now you can move the XY axis for adjustment the 3D position. Keywords: Eyebot Bot Drone Sphere Ball Science Fiction Game Tech Tec Alien 3D Perspective. Controls: Tec Solid Fill, Tec Flat, Tec Formula, Tec Details, Tec Scale, Tec Contrast, Tec Roughness, Tec Offset V, Tec Offset H, Tec Transparenz, Tec Intensity, Tec Invert, Tec Light Lines, Tec Light Opacity, Hi Pass Radius, Hi Pass Contrast, Hi Pass Invert, Bot Bevel, Move Bot X, Move Bot Y, Rotation, Bot Radius, Bot Correct Scale, Bot Invert,...

10.0

This filter requires Filter Forge 10.0 or higher.

Neo-Expressionism by Carl

Neo-Expressionism by Carl

... can get great result from just running your favored image through, have a fiddle to find the filter''s attributes that enhance the image into a work of art. Keywords: brush paint line oil acrylic artistic stroke abstract spray painting sketch graffiti rough scribble text writing symbols Jean-Michel Basquiat grunge. Controls: ––-> Design Choice, ––-> Image Distort, Distort Edge Colour, Distort Amount, Distort Variation, Distort A > B, –––> Flat/Pattern, Flat Colour, ––> Pattern ...

1.0

This filter requires Filter Forge 1.0 or higher.

Overlaying roughness by vicblue

Overlaying roughness by vicblue

#5525. Roughness with overlaying modus. Can be altered with bigger roughness. Keywords: Roughness overlaying stone wall. Controls: Color, Background, Contrast, Roughness

1.0

This filter requires Filter Forge 1.0 or higher.

Rough ore by Walpen

Rough ore by Walpen

#7808. A filter to generate rough ores. Keywords: rough ore stone. Controls: Rough, Scale

1.0

This filter requires Filter Forge 1.0 or higher.

Surface art by vicblue

Surface art by vicblue

#7764. A rough surface on a picture. Keywords: surface, rough, picture,. Controls: Background, Noise, Gamma control, Rough stretch, Rough size

3.0

This filter requires Filter Forge 3.0 or higher.

Dreamy painting by Spice

Dreamy painting by Spice

#11433. A soft dreamy painting look for your images. Keywords: dreamy painting, soft painting, pastel painting. Controls: Offset pro 2, Offset pro 1, Median Radius, Roughness 1, Distortion 1, Scale 1, Distortion 2, Roughness 2, Scale 2, Distortion 3, Roughness 3, Scale 3, Distortion 4, Roughness 4, Scale 4, Distortion 5, Roughness 5, Scale 5, Distortion 6, Roughness 6, Scale 6

4.0

This filter requires Filter Forge 4.0 or higher.

LI_Concrete_Bump_Variable by Laticis

LI_Concrete_Bump_Variable by Laticis

#12249. My first submission, very basic but shoud give you just that: A very basic concrete foundation texture. Keywords: concrete. Controls: BG Noise Colour, BG Base Colour, Roughness Colour, Rough Noise Colour, Rough BG Colour, BG Colour Scale, Rough Noise Scale, Reflectivity Value, Roughness Angle, Roughness Stretch

1.0

This filter requires Filter Forge 1.0 or higher.

Rough pavement by Beliria

Rough pavement by Beliria

#5638. Rough or smooth brick texture with rough mortar and a choice of pavement brick styles. Keywords: Pavement, brick, textured, rough/smooth brick pavement. Controls: Bricks, Mortar, Brick Bevel, Brick contrast, Bricks H Range, Bricks L Range, Bricks S Range,...

9.0

This filter requires Filter Forge 9.0 or higher.

Rough Canvas Painter by Philzo

Rough Canvas Painter by Philzo

#15250. A filter to make an image look as if it was painted on a rough canvas. Keywords: paint painter filter rough canvas dry textured. Controls: Color roughness, Color Intensity, Messiness, Messiness Complexity, Canvas visiblity, Canvas Roughness, High Precision

2.0

This filter requires Filter Forge 2.0 or higher.

rough paper by Totte

rough paper by Totte

#8808. This filter generates colored rough fibre rich paper textures. Keywords: paper, parchment, fibre. Controls: Paper Base Color, Opt Color, Opt Opacity, Rough fibres, Roughness, Contrast, Scale, Stretch, Angle, Reflections

1.0

This filter requires Filter Forge 1.0 or higher.

Rough Wood by jitspoe

Rough Wood by jitspoe

#2108. This is a filter designed to create a rough wood texture that will tile well. Keywords: Wood, grain, rough, texture. Controls: Color 1, Color 2, Bias, Harden Grain Edge, Horizontal Repeat, Roughness, Vertical Repeat

11.0

This filter requires Filter Forge 11.0 or higher.

Roof Shingles by Novaesky

Roof Shingles by Novaesky

#16371. Wood roof shingles that are slightly stylized. Keywords: Roof, Tiles, Shingles, Wooden Roof, Old Roof, Roof Tiles, Roof Shingles, Old, Wood, Wooden. Controls: Wood Base Color, Wood Color, Wood Seed, Scratch Color, Scratch Roughness, Moss Opacity, Moss Roughness, Tile Chaos, Mortar Width, Corner Width, Corner Chipping, Bevel Width, Bevel Noise, Bevel Profile, Edge Chipping, Edge Roughness, Big Grain Height, Grain Height, Grain Roughness, Overall Roughness, Big Grain Roughness ...

3.0

This filter requires Filter Forge 3.0 or higher.

Rough Brick and Tiles by Zep Palen

Rough Brick and Tiles by Zep Palen

#11746. Rough tiles and stones for building. Keywords: Rough tiles brick stone wall granite. Controls: Stone Color 1, Stone Color 2, Mortar Color 1, Mortar Color 2, H Range, S Range, L Range, Tile Repeat H, Tile Repeat V, Bevel Width, Bevel Intensity, Bevel Shape,...

1.0

This filter requires Filter Forge 1.0 or higher.

Lucid Rough Stones by Arynderquane

Lucid Rough Stones by Arynderquane

#2463. Although it was thought for lucid stones, it works fine also on rough ones, just increase "roughness" from settings; see last 2 presets for a nice example of rough stones. Additionally you can use a simple color noise to add a color point based disturb to the stone. This function maybe will be improved ...

1.0

This filter requires Filter Forge 1.0 or higher.

Alien Terrain by Beliria

Alien Terrain by Beliria

#5642. This filter reminds me of a cross between rough metal, lava rocks to dry mud after a rain storm etc. Makes some fun looking 3d'ish 2d images. Keywords: rough metal, mud, rough rock, material, unusual terrain. Controls: Main color, Secondary color, Metallic, Reflectivity, Roughness one, Roughness ...

3.0

This filter requires Filter Forge 3.0 or higher.

Wood Tiles by Walpen

Wood Tiles by Walpen

#10140. A simple filter that creates quick rough wood tiles. Keywords: rough wood tiles. Controls: Base Color, Roughness, Anti-Aliasing, Mode

1.0

This filter requires Filter Forge 1.0 or higher.

Rough_wood_frame by voldemort

Rough_wood_frame by voldemort

#1341. Cretes a rough wooden frame for your phot. Keywords: Rough wood photo frame. Controls: Angle, Noise, Background, Selector, Contrast, Roughness, Stretch

1.0

This filter requires Filter Forge 1.0 or higher.

Chromatic hide by voldemort

Chromatic hide by voldemort

... 1, Color 2, Color 3, A-Variance, Black Point_height, Contrast/height, Contrast/sruface-2, Contrast/surface, Contrast/surface-3, Contrast/surface-fin, F-Variance, Frequency/surface, Gamma_height, height_blur, Metallic, Reflection Blur, Reflectivity, Roughness//height, Roughness/surf-fin, Roughness/surface, Roughness/surface-2, Roughness/surface-3, Scale//height, Shape/intensity, Stretch//height, White Point_height, vert_horz_height

4.0

This filter requires Filter Forge 4.0 or higher.

LI_Concrete_Bump_Variable_2 by Laticis

LI_Concrete_Bump_Variable_2 by Laticis

... my understanding of filter creation expands so will more sensible naming and more functionality. Have fun, I will be using this to create an Octane Material Preset for the LiveDB. Keywords: concrete. Controls: BG Noise Colour, BG Base Colour, Roughness Colour, Rough Noise Colour, Rough BG Colour, BG Colour Scale, Rough Noise Scale, Reflectivity Value, Bump Noise Scale, Roughness Angle, Bump Angle, Roughness Stretch, Bump Stretch

3.0

This filter requires Filter Forge 3.0 or higher.

Rough Gemstones by Poly77

Rough Gemstones by Poly77

#10512. Rough gemstones texture. Keywords: gemstone, rough gemstones, color rocks, color stones, surface texture, rock, stone, boulder. Controls: Color, Depth

1.0

This filter requires Filter Forge 1.0 or higher.

Dirt1 by CrazzyJack

Dirt1 by CrazzyJack

#6652. rough brown-red dirt. Keywords: dirt soil earth ground rough brown dirty. Controls: Color 1, Color 2, Highest, Lowest, Contrast, Roughness, Scale, Smooth

7.0

This filter requires Filter Forge 7.0 or higher.

The Loopkup Game by Martin Naumann

The Loopkup Game by Martin Naumann

#14652. This Filter makes a unique Block Noise Map using image colors. Keywords: lookup color theme colors blocknoise glitch. Controls: Roughness YH, Scale YH, Roughness YV, Scale YV, Roughness XH, Scale XH, Roughness XV, Scale XV, Scale 3, Random

1.0

This filter requires Filter Forge 1.0 or higher.

Rough Fresco by Genie

Rough Fresco by Genie

#4888. Turn an image into a rough fresco. Has the hability to control the image opacity on the wall, so that you can go from a faded image to a strong fresco, and to just a rough wall. Keywords: fresco rough wall painting. Controls: Opacity

2.0

This filter requires Filter Forge 2.0 or higher.

Rough Pastel Crayon by Mark Pettinelli

Rough Pastel Crayon by Mark Pettinelli

#8617. Makes the texture similar to a rough crayon pastel. Keywords: pastel, crayon, rough. Controls: Brightness, Contrast, Rugged, Smoothness, Texture Contrast

1.0

This filter requires Filter Forge 1.0 or higher.

Rough Rock by CaelRJ

Rough Rock by CaelRJ

#1241. Applies a rocky texture to an area using user-selected colors. Keywords: rocky, rough, jagged. Controls: Noise, Base, Roughness, Base Strength, Contrast

4.0

This filter requires Filter Forge 4.0 or higher.

Scary Wall by Ramlyn

Scary Wall by Ramlyn

#12633. Your picture on a dark and grungy wall, in color or black & white. Keywords: Dark Grunge Wall Scary Mystery Horror. Controls: Set Selector, Set 1/2/3/4/5 Rough., Set 1/2/3/4/5 Contr., Set 3 & 4 Roughness, Set 3 & 4 Distortion, Set 6/7 Rough. 01, Set 6/7 Contr. 01, Set 6/7 Rough. 02, Set 6/7 Contr. 02

1.0

This filter requires Filter Forge 1.0 or higher.

Rough Open Weave by Jennifer Gigli

Rough Open Weave by Jennifer Gigli

#7933. Apply to your image to make a rough weave fabric texture. Keywords: fabric, material, wool, texture, burlap, woven. Controls: Distortion, Opacity, Roughness

1.0

This filter requires Filter Forge 1.0 or higher.

RGB Noise Distortion by LigH

RGB Noise Distortion by LigH

#922. Different 'Noise Distortion' filters are applied to R, G, and B channel independently. Keywords: RGB Noise Distortion. Controls: R Variation, G Variation, B Variation, R Noise, R Roughness, G Noise, G Roughness, B Noise, B Roughness

6.0

This filter requires Filter Forge 6.0 or higher.

Terrain_Texture_ARID_1 by Paul Clavette

Terrain_Texture_ARID_1 by Paul Clavette

... t, just continue to the bottom controls for mixing. Enjoy !. Keywords: Terrain map Planetary texture Planet map Terrain texture Desert texture. Controls: TEXTURE 1 TESTER Base Color Colour Hue Variation Color Lum. Variation Color Sat Variation Color Roughness Color Contrast Color Mix Noise Roughness Noise Scale Noise Stretch Noise Seed Distortion Intensity Distortion Roughness Distortion Scale Distortion Seed TEXTURE 2 TESTER Base Color 2 Colour Hue Var 2 Color Lum. Var 2 Color Sat Var 2 Color Roughness ...

1.0

This filter requires Filter Forge 1.0 or higher.

Rough Organic by SkyStalker

Rough Organic by SkyStalker

#1274. Rough organic material. Use it to skin anything that needs a rough organic surface like alien skin or degenerated/experimential organic. Use Hue instead of Color! Color defines the way the two color tones are different from each other. Use green/red or ...

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