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Over 14100 user-submitted textures and effects!
#15711. Path And River Maker. Keywords: curve, distribution, path, river, mask, alpha, dirt, terrain, land, landscape, road, trail, world, map, ground, hill, bump, ground. Controls: River Width, River Center Adjust, River Curvneness, River Stretch, River Rotation, River Edge Blur 1, River Edge Blur 2, Path Width, Path Center Adjust, Path Curvneness,...
... lava, glow and crust along with a fully editable distribution curve and new time and flow controls. Keywords: lava flow hot volcano magma sun animate animated animation crust customizable molten rock alien crystals gemstones gems alien skin liquid land terrain. Controls: Hilight Color, Lava Color, Crust Color, Scale, Roughness, Stretch, Distribution Curve, Liquid Distortion, Highlight Scale, Highlight Roughness, Highlight Contrast, Glow Amount, Glow Blur, Crust Hilights, Time, Lava Flow
... has been. A wetness control has also been included in case the same texture generator is used for the beach long after the tide has passed. It should blend through perfectly well with wet or dry. Keywords: beach pebbles stones ground rock rocky terrain tide nature floor water erosion. Controls: Pebble Density, Pebble Seed, Sand Colour 1, Sand Colour 2, Stones Colour 1, Stones Colour 2, Sand Angle, Sand Wetness, Sand Seed
#5472. Doodle maker is a monochrome sketched pattern maker. It uses a set of tweaks to control it. Madly compelling to use as are many pattern makers. If you use the invert setting it can be a great start for terrain map inspiration. I have my daughter play with this one - 3 years old - then she prints and then uses it to paint or colour on. She loves it. Keywords: tweak, pattern, monochrome, sketch, sketchy, doodle, child, paint,. Controls: Change ...
... filter to get the bump/normal information for large scale planets. I borrowed some ideas from other filters to achieve this. Sprocket's Landscape Maker was the main one that comes to mind, so please check that out!. Keywords: landscape landscapes map terrain islands ocean land erosion ridges vegetation jungle plains topography landmass world worlds earth planet. Controls: Boost (depth), Boost (height), Erosion Blend, Erosion Radius, Erosion Strength, Offset X, Offset Y, Randomize, Ridge Strength, ...
... ;] ) All-in-all, it's just a good grass texture. Note: Rocks, Dirt, and Flowers each add about a second and a half to render (on the Lifesaver 600x600 image) and base render time for default image is around 4.5 seconds. Keywords: grass, terrain, rocks, flowers, landscape, nature. Controls: Dryness, Grass Depth, Grass Clumping, Rocks, Rockiness, Rock Size, Dirt, Dirtiness, Flowers, Base Flower Color, Floweriness, Flower Variation, Flower Clumping, FINAL
... photoshop, and choose needed tiles. It's very fast even with 3k-4k finish render. grid for visualization. see examples here https://www.filterforge.com/forum/read.php?. Keywords: tileset tilemap tile seamless tile tiler tiling map make tiled proccess terrain road road maker. Controls: Horizontal, Vertical, RGB 2, RGB 3, RGB, Background, Turn Balance, Shadow visibility, Shadow blur, Seam Termination, Shadow Size, Dont touch me!, Grid, Shadow, Alpha / Background, RGB Mask / polygon
... It's very fast even with 3k-4k finish render. grid for visualization. see examples here https://www.filterforge.com/forum/read.php?PAGEN_1=8&FID=10&TID=5660#nav_start. Keywords: tileset tilemap tile seamless tile tiler tiling map make tiled proccess terrain. Controls: Blend Alpha, RGB 1, RGB 2, RGB 3, 3x3 Seam Mask, Distortion, Seam Termination, Remask Inner, Remask Inner Bevel, Remask Inner Corners, Grid, Image / Polygon Mask
... Creates various types of planets. gaseous, earth-like, rocky, volcanic, ice. Slow to render on some settings. Keywords: planet orb celestial outer space universe solar system moon rocky earth volcanic gas giant gaseous clouds water ocean continent map terrain crater. Controls: Planet Type, Spherical, Diameter, Atmospheric Glow, Polar Ice, Gas Hue, Gas Saturation, Gas Turbulence, Gas Scale, Earth Hue, Earth Saturation, Earth Lightness, Earth Variation, Ocean, Ocean Coverage, Ocean Hue, Ocean Saturation,...
... land, Mountain, Water, Atmosphere density, Bump height, Center X, Center Y, Cloud bump, Cloud coverage, Cloud roughness, Cloud sharpness, Coriolis, Craters, Dust, Edge softness, Phase adjust, Radius, Roughness, Sea level, Sphere depth, Sun X, Sun Y, Terrain warp, Water reflectivity, Axis, Planet rotation, Background
... to generate with it if you tweak the controls a bit. My apologies for this filter, but somebody had to do it eventually... Keywords: Organic, Yuck, Slime, Flesh, Blood, Ooze, Gore, Nasty, Goo, Wet, Ughly, Skin, Tissue, Biological, Waste, Mud, Dirt, Terrain, Gooey, Slimey, Meat. Controls: Noise 1, Noise 2, Consistency, Contrast, Hue, Saturation, Lightness, Distortion, Roughness, Reflectivity, Reflection Blur
... grassland, mountains, forests and castles. Suitable for generating a quick and dirty RPG map, or the basis of a simple board game map. Keywords: hex, hexagon, hexagonal, map, RPG, boardgame, board game, game, landscape, countryside, cartography, topography, terrain. Controls: Rows, Grass Color, Grass Color Variety, Tuft Coverage, Tuft Smallness, Beach Color, Beach Color Variety, Beach Depth, Canopy Color, Bark Color, Forest Coverage, Canopy Detail, Canopy Sharpness, Mountain Color, Mountain Coverage, Mountain ...
... normal (50) to supersaturated (100). Notes: - Try increasing Color Sampling for low contrast images. - Many good stone textures can be found with images with a large amount of midtones. Skintones work surprisingly well. Keywords: rock, terrain, liquid. Controls: Roughness, Picture Sampling, Color Sampling, Equalize Color, Smooth Bumps, Saturation, Brightness, Wet, Shine, Contrast
... snow texture background noise size randomize variiation. Controls: A Touch of Color, Pattern Variation, Noise Scale, Noise Stretch, Rock Roughness, Rock Size Scale, Rock Size Stretch, Snow - More, Snow Roughness, Snow Rough Scale, Snow Rough Stretch, Terrain Angle, More Rock
... the wonders of the universe. Keywords: planets, stars, galaxies, blackholes, nebula. Controls: Deep Field Magnitude, Deep Field B, Deep Field A, Deep Field A/B, ³Xsi, ²Xsi, ¹Xsi, Asymmetry ¾, Asymmetry ½, Asymmetry ¼, Background, Craters, Moonlet Terrain, Moonlet Acention, Orbit A, Orbit B, Planet M Color, Planet M Surface, Planet M Size, Hue, Optical, Amplitude, Halo view-Ultra view, Hydrostatic Gravity, Gravity B, Gravity A, Z¹-Axis 3 ¤, Z¹-Axis 2 ¤, Z¹-Axis1 ¤, Zº-Axis 3 ¤, Zº-Axis ...
... Soften controls are provided for extra creative flavours! APPLICATIONS: Free Angle subtle or agressive gradual color toning, movie looks/photographic filters simulation, gradient shadow/lighting, specific angle enhancement of skies, oceans, terrains and vegetations tones, etc. It works nicely on landscapes and portraits, but feel free to experiment on any source material! TIP1: To reduce Grain size and Soften radius just use the 'Size, pixels' slider! TIP2: Full image tinting ...
... color, Temperate, Tropical, Water color, Atmo turbulence, Cloud coverage, Cloud distortion, Cloud stretch, Desert latitude, Haze density, Ice cap roughness, Mountain plateaus, Mountains, Polar ice amount, Rock distortion, Sea level, Temperate latitude, Terrain roughness, Land, clouds, both?
... errors in my math, please do not hesitate to report them in the forum thread for this filter! I'll be happy to make corrections, if appropriate. (Also, feel free to borrow techniques to make your own!). Keywords: skybox sky clouds mountains hills terrain perspective horizon game 3D environment projection. Controls: Cloud Color, Fog Color, Ground Color 1, Ground Color 2, Sky Color 1, Sky Color 2, Cloud Haze, Cloud Thickness, Cloud Contrast, Cloud Roughness, Cloud Scale, Cloud Stretch, Cloud Angle,...
... which takes into account the topology of the ash and cinders. I also rearranged Elentor's original order of controls. Sorry, Elentor! === Elentor's original description === This is a filter I made to use as a texture for terrain in dark/desolated places. Suitable for: Evil Caves Spiderwebs Ashes Stones Sand Magma If you need a Self-Illumination map, turn on Metallic and use the Metallic map. This only works if the secondary is brighter ...
... to black or same colors as land. Many different types of planets can be made with this fast filter. Enjoy ^_^. Keywords: planet celestial outer space universe solar system moon rocky earth volcanic gas giant gaseous clouds water ocean continent map terrain geograph. Controls: Land Variation, Landmass Distortion, Land Area Increase, Land Color 1, Land Color 1 Pos, Land Color 2, Land Color 2 Pos, Land Color 3, Land Color 3 Pos, Land Color 4, Land Color 4 Pos, Land Color 5, Land Color 5 Pos, Land Colors ...