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Over 14100 user-submitted textures and effects!
#11148. Gives a rough leather to photos and designs. Keywords: Leather, Suede, Plastic, Clothing, Fabic, Jacket, Boots, Saddle. Controls: Noise Color, Background Color, Noise, Scale, Reflectivity, Reflection Blur, Metallic, Details, Offset Y, Offset X, Angle
#11003. with this filter you can make lava camoflouge and dirt and dried dirt you can adjust scale and roughness. Keywords: lava dirt dried misc camoflouge camo cool. Controls: Background, Noise, Roughness, Scale, Solid Fill
#5813. Xrated glows. Keywords: Glows, lines. Controls: Noise Color, Second Color, 1st Roughness, 2nd Roughness, 1st Angle, 2nd Angle, Additional Angle, 1st Profile, 2nd Profile, Additional Profile, Bias correction, Scale
#14042. This filter Is a combination of Glow, distortions roughness and grunge with a painterly look and a water color look is possible as well. It works well and renders prity well, image size has a bit to do with it as I found out one day. Also the glow effect is as you would expect in the foreground and background ...
#15765. Simple lightning. Complexity is a fine tune control for Roughness. Keywords: lightning bolt root fractal perlin storm rain electricity. Controls: Lightning Color, Thickness, Roughness, Complexity, Glow Color, Glow Amount, Flip Result, No Background
#11729. Useful generator for planet ring texture. Keywords: space planet ring saturn gas giant. Controls: Roughness, Contrast, Scale, Stretch, Variation, Details, Ground Roughness, Noise Contrast, Big rocks Scale, Small rocks Scale, RingColor1, RingColor2
#10091. Makes an odd but pleasing two tiered stone. Keywords: two layer stone rock. Controls: Bottom high, Bottom Low, Top rock high, Top rock low, Bottom roughness, Top Rock roughness, Cutoff Profile
#9401. This filter creates a seamless background pattern of layered hearts of varying size. Keywords: background, heart, rough, grunge, pattern, seamless. Controls: Bg Color, Grungy, Hearts Stroke, Repeat, Roughness, Size, Size Chaos, Opacity, Opacity Chaos
#3038. Parquet made from rough wood. Good for old parquets. Keywords: parquet wood oak board floor plank. Controls: Colour 1, Colour 2, Fiber Contrast, Fiber Roughness, Fiber Scale, Worm Hole Opacity, Node Amount, Node Colour
... crystaline circuitlike texture; good for alien cityscapes, computer systems, gemstones. Keywords: alien, crystal, gemstone, cyber, city, circuit, cyber. Controls: Background 1, Background 2, Noise 1, Noise 2, Metallic, Reflection Blur, Reflectivity, Roughness 1, Roughness 2, Opacity 6, Opacity 7
#683. Wraps the object in saturated light rays. Creates a distorted, granular, elongated tiered spiral effect. Keywords: Tiers, spiral, wrap, prisms. Controls: Distortion Angle, Hue Range, Lightness Range, Saturation Range, Contrast, Gradient Roughness, Distortion Roughness, Distortion
... versions. Keywords: Camo, Camouflage, Pixel, Army, Military, Digital, Grid, Fashion, Pattern, clothing, war, urban, woodland, desert, Fabric, Navy, Marine, Hunting. Controls: Digital Repeat H, Digital Repeat V, Mode, Ground, C1 Color, C1 Coverage, C1 Roughness, C1 Scale, C2 Color, C2 Coverage, C2 Roughness, C2 Scale, C3 Color, C3 Coverage, C3 Roughness, C3 Scale, Diffusion, Stretch, Vertical Stretch, Bleed, Roundness, Grain
#14799. Tree Barks. One of my best filters so far. Different groove types Roughness is detail, and contrast is height of the groove type sel ected 3 different color types to choose fr om with various settings. Many different options in general. Some good presets added. Maybe you can come up with some good ones too....
... hard and softer looks with it from metal sandston and fine rock fine metallics + a lead look or heavy mettallic look, also plasticy or soft. There are 2 blur controls. The scale settings ,ie,: scale 1 & size pixels are the key along with noise & rough. All the rest help & enable the user to get immaculate FX. Keywords: Noise, rough, multi , Textures, Metal, plastic, sandstone, fine soft, heavy metallic, scale size pixels, 2 blur controls. Controls: Blur 1, Gaussian On/ Off 1, Blur 2 Surface, Gaussian ...
... black metal. Keywords: glowing red-hot metal. Controls: PN Noise, PN1 Noise, Gamma End, Gamma Maximum, Gamma Minimum, Gamma Start, GammaGamma, Blend1 Mode, Blend1 Opacity, Blend2 Opacity, HP Contrast, HP Radius, ND Angle, ND Details, ND Distortion, ND Roughness, ND Scale, ND Stretch, ND Variation, PN Angle, PN Background, PN Contrast, PN Details, PN Roughness, PN Scale, PN Stretch, PN Variation, PN1 Angle, PN1 Background, PN1 Contrast, PN1 Details, PN1 Roughness, PN1 Scale, PN1 Stretch, PN1 Variation,...
... flat glass or plastic (which seems surprisingly uncommon in the FF library O_O). Works really well with the next varient button. Keywords: Plastic, Glass, Synthetic, Fiberglass, Light, Reflect, Glaze, Transparent, Highlights. Controls: Color, Layer 1 Roughness, Layer 1 Contrast, Layer 1 Scale, Layer 1 Stretch, Layer 1 Angle, Layer 1 Variation, Layer 1 Offset X, Layer 1 Offset y, Layer 2 Roughness, Layer 2 Contrast, Layer 2 Scale, Layer 2 Stretch, Layer 2 Angle, Layer 2 Variation, Layer 2 Offset X,...
#13719. This filter turns your picture into a roughly sketched watercolor painting of a style, as you can find in sketchbooks. For expressive coloring you can assemble the channels of your pic in all possible ways. Rough paper texture can be added, too. Keywords: watercolor, abstract, sketchbook,...
... make the floor look older and more abused by time. This is made as a surface filter so proper bump maps can be made and used to enhance the effect. Plus you can adjust the amount of missing tiles from none missing to mostly missing, revealing a rough concrete floor. Keywords: parquet wood floor hardwood distress worn aged rough dirty grime RawArt. Controls: Distress Width, Distress Depth, Missing Tile Amount, Missing Tile Pattern, Mortar Width, Pattern, Wood Contrast, Wood Hue, Wood Lightness,...
#9567. Yet anothwer block / brick wall surface generator. Keywords: dungeon, brick, block, stone, dark, rock, castle. Controls: Base Color, Mortar Color, Hue Variance, Lightness Variance, Roughness, Saturation Variance, Repeat Horizontal, Repeat Vertical
#2624. Terracotta tiles, wear an tair control. Keywords: Tiles, Terracotta, repeating. Controls: Base Color, Mortar Background, Mortar Noise, Bevel, Contrast, H Range, L Range, Mortar Roughness, Mortar Scale, Mortar with, Roughness, S Range, Scale, Metallic
#2175. Pffooff! This is very difficult filter!(for me :-) ) It simulate something organic laying on something not organic..... :-))). Keywords: Getroid organic. Controls: Color1, Color2, Threshold, Roughness of color, Roughness of bump, Scale, Reflectivity, Reflection Blur, Metallic, Amount
#15936. Playing with Perlin Noise : Generating texture with Perlin Noise. Keywords: Perlin Noise Texture. Controls: Low, High, Noise Perlin Control, Noise Stones Control, Stones Roughness, Perlin Roughness, Stones Contrast, Perlin Contrast, Threshold Control, Threshold Smooth
#11097. A simple brick wall texture designed for seamless filters. Keywords: brick wall red simple seamless. Controls: Brick Main, Brick Shadow, Mortar Main, Mortar Shadow, Brick Roughness, Mortar Roughness, Mortar Width, Bevel Width, Corner Smoother
#10899. Metal that has been nicked and scratched. Keywords: metal, aluminum, copper, black, grey, scifi, hull, construction, engineer, frame, nail, plating, seal, gear. Controls: Scratch Density, Scratch Roughness, Metal Roughness, Metal Color, Scratch Size
#8897. Straight from the forest. Keywords: timber, wood, natural, forest, plant, knot, grain, lumber. Controls: Wood Color 1, Wood Color 2, Varnish Thickness, Age, Grain Distortion, Grain Roughness, Tiny Grains, Tiny Grain Roughness, Knots, Knot Darkness
#5810. Mulitlines (or rings) automatic patern generator. Keywords: Glowing edges, rings. Controls: Noise, Base Contrast, Base Details, Base Roughness, Base Stretch, Contrast, Details, Roughness, Stretch, Angle, Base Angle, Base Scale, Base Variation, Scale, Variation
#1284. This filter produces wall panels from glass and wood. Keywords: glass, wood, wall, panels, building, materials. Controls: Wall Shape, Wall Style, Detail, Roughness A, Design Amount, Roughness B, Reflectivity, Darken Stone, Brightness, Color Amount
... Center offset Y, Rings number, Secondary rings, Center brightness, Radial marks amount, Radial marks scale, Radial marks diffuse, Radial cracks depth, Radial cracks length, Radial cracks width, Radial cracks repeat, Saw marks, Saw teeth number, Saw roughness, Saw bump amount, Saw bump height, Bark saw marks, Saw marks rotation, Bark, Bark tint, Bark radius, Bark roughness, Bark inner roughness, Bark bevel, Bark cracks scale, Bark cracks distort, Bark cracks height
#6482. This filter simulates rough rock faces, as in marble or granite out in the wild. This is NOT meant to simulate smoothed, finished marble as you might find on a countertop, though you might find some uses along those lines in some instances with some settings. My thanks ...
#8871. Natural looking stone bricks with adjustable roughness and color, set in a gritty textured mortar. Please play with the controls as this is a very versatile filter! Make smooth, polished stones to extremely rough and dry stones se t in very fine to very bumpy mortar, randomly stacked or more orderly....
#9835. Multi-Sketch provides many different Sketch-like effects for your enjoyment. A vast array of variations are possible, with and without alpha. Keywords: Sketch, alpha, stencil. Controls: Effect Radius, Grain, Roughness, Sketchiness, Smoothing, Streak Stretch, Disturbance Style, Sketch Style, Fine / Rough, Flip Alpha
#5904. Very customisable filter for breezeblock/rough foundation bricks, includes corner smoothing and edging. Keywords: breeze block construction foundation rough building large bricks. Controls: Brick Colour, Mortar Colour, Block Corners, Dodgy Workmanship, Edging Strength, Noise, No. Of Bricks
#3877. This filter creates glass overlays with rough textures. Enjoy :). Keywords: Bumps Bumpy Glass Glassy Lumps Lumpy Overlay Refract Refraction Relief Rough Transparent Translucent. Controls: Refraction, Modes (5), Scale, Angle, Invert, Color Shift, Saturation, Image Blur
#2106. Designed to look like old, weathered and dirty bricks. Includes tweakable colours, roughness and dirt amount. Keywords: brick, wall, old, building, texture, stone, cement, dirty, weathered. Controls: Brick Colour 1, Brick Colour 2, Dirt Colour, Mortar, Dirt, Roughness
#1513. an alien flesh or monster hide generator. Keywords: skin flesh blob hide. Controls: Noise -1, Noise -2, Noise -3, Contrast, Contrast-2, lumblend, Metallic, Opacity, Reflection Blur, Reflectivity, Roughness -1, Roughness -2, Mode, Selector-height, Selector-surf_color, Transition