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ThreeDee
Lost in Space

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One can make simple fractals with the Bomber component.

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ThreeDee
Lost in Space

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Filters: 112
Changing the Particle will give variations on the theme.

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ThreeDee
Lost in Space

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The "Inverse" kind is also possible.

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SpaceRay
SpaceRay

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WOW!!! We have been working both on the same thing smile:D

I have just also made also a Fractal images filter based on bomber

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ThreeDee
Lost in Space

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Filters: 112
Here are the Bomber settings that are needed to achieve this.

Note especially Layer order "Big on top".

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Hi SpaceRay,

Yup, that's the way to do it!

The other important thing is to feed a particle with transparent background so the particles on top don't completely cover up the ones below. (As you have obviously done.)
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SpaceRay
SpaceRay

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Beautiful examples you have done, and like your version that gives those results.

Is this above made with just ONE bomber with the setting you have shown ?
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Since the Bomber layering works by dividing the image area (repeatedly) into four quadrants, the most obvious choices for particles are things that align to that pattern.

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Yes, it is just one bomber. In fact, the filter for the top image is just 3 components (plus Result) total!

Here is the filter with various particle types.

Bomber Fractal Simple.ffxml
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
When you spherize the above, you get this fractal spherical tiling.

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
All fashion of interesting things can be made with it.

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SpaceRay
SpaceRay

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Filters: 35
Quote
ThreeDee wrote:

The other important thing is to feed a particle with transparent background so the particles on top don't completely cover up the ones below. (As you have obviously done.)


YES, you are right, this is very important to get this effect, because if not is difficult to see the effect and is not the same at all. And yes, I have used the transparency lifesaver smile:)

Quote
ThreeDee wrote:
Yes, it is just one bomber. In fact, the filter for the top image is just 3 components (plus Result) total!


My filter is more complex, made from 4 bombers as I want to be able to mix shapes, images, colors and textures in a fractal way.

This is an example using two of the bombers (you can choose many and how you want to use them)

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
ThreeDee wrote:
Here is the filter with various particle types.


Thanks very much for sharing your own version.

Sorry that yet I can´t upload my version as is not good to show it and is yet in beta stage and does not look as good as I want.

Quote
ThreeDee wrote:
When you spherize the above, you get this fractal spherical tiling.


WOW!! I have not thought that this could be done this way, this looks awesome and fantastic, great and beautiful examples.
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
smile:D

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Cool and nice fractal multi tree like shown in your last example. Like it.

I have tried your uploaded filter above and love the way you have done it, and like also all the presets showing well what is possible AND LOVE MUCH TOO all the great collection of beveled shapes you have put inside this filter to show as fractal examples. This shapes are very useful also for using them on others filters and to to try them in others ways.

This is VERY useful and interesting, thanks very much for sharing it here

Here I have added a color control to the bomber tint color

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
smile;)

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Ghislaine
Ghislaine

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Filters: 270
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Ghislaine
Ghislaine

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Filters: 270
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Sharandra
Filter Forge Addict

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Filters: 26
cool, nice examples smile:-)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I am making an update to your great and well done filter so you can have also my idea of fractal images (like the ones above with the lifesaver) and also 3 more shapes (16 in total using Totte´s Megaswitch) and also add some more controls.

I will upload it when I have it ready
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
That's lovely smile:D
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
This is the text included inside the filter description

Quote
Here you can make a fractal effect multiplying your image source or any of the other 15 shapes (particles) available to choose

Threedee has started to make this filter and I (SpaceRay) have upd ate it with 3 more shapes and the ability to use source images and added the controls settings to use this filter much better and have more options

I have also created 60 presets for you to use:

1 - the first black and white part are the shapes with 20 ITERATIONS

2- The second part that is colored is using the tint color and also 20 ITERATIONS

3 -The third part that is black and white is using 10 ITERATIONS

4 - The others are modifying the Offset and rotation se ttings with 10 ITERATIONS

Also want to give my thanks to:

Totte for his well done Megaswitch component for 16 switchs

Tim2501 for the Sierpinski Prism filter as I could understand and modify better this filter thanks to his filter.


Here is the filter

Bomber Fractal Simple with Images.ffxml
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Morgantao
Can't script

Posts: 2185
Filters: 20
Very cool, you two!

Thank you both for sharing those fractals. One can never have too many fractals smile8)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks Morgantao

Here I have made another different version, is the same as above BUT the main difference is that NOW YOU CAN USE A MASK to render the result so the fractals will be laid around the borders of the mask instead of filling the whole screen, and the 60 presets has been changed to show this mask.

All the presets are using the Lifesaver with transparency mask, but you can use of course your own mask loaded through any image with transparency you may have.

I have put it in the lower part all what is related to the new masking

Bomber Fractal Simple with Images Masked.ffxml
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
ThreeDee wrote
One can make simple fractals with the Bomber component.

This is one of those methods where you slap yourself on the forehead and say...Geez..It was right there all along... smile:) Good one ThreeDee..
Stupid things happen to computers for stupid reasons at stupid times!
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Morgantao
Can't script

Posts: 2185
Filters: 20
Hey, ThreeDee, how did you make this one?



I didn't see it in the filter... smile:?:
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Quote
Morgantao wrote: Hey, ThreeDee, how did you make this one?


Make an image with the two gradients at the top half and transparent in the bottom half. Otherwise same method.
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Morgantao
Can't script

Posts: 2185
Filters: 20
Ah, that was easy smile:)
Thanks!
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Fractal Tree by Bomber

Strategically places transparency and opaque areas make for interesting results with the simplest of constructions.

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
It is really as simple as this.

Fractal Tree by Bomber.ffxml
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Similarly:

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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
BIG THANK 3D smile;)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Quote
It is really as simple as this.

Exactly how I did it after your wonderful explanation on how to do the square gradients smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
ThreeDee wrote:

It is really as simple as this.


Thanks very much for showing this and is interesting and useful

Also using your shape done in this filter I have taken it to the other filter above and I have got this smile:)

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Changing the white to images with a color control through the Threshold

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
and now changing the black to images with another color control through the threshold

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Or changing the circle for a circular saw shape in another configuration

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Or using a heart with threshold to make a frame for the source image

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35


What was missing on this one to really make a difference and so they look more separated is some drop shadows and added also shadows to the lifesaver itself, so I have modified the filter to have this two kind of shadows applied to the source image.

I think looks much better than the above one here

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
In the same way this one



This one above is too much plain and can´t really see well the different elements, so let´s give shadows that make it pop

Which one looks better from this two ? smile;)

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Instead of the Lifesaver I have put a sunflower

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Here is another one using a flower with transparent background so you can see through the hole of the round frame and does not fill it all as in the previous examples

Although I need still to fix the color of the shadow when using this transparent background images as it does not look good (it´s gray instead of black)

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Morgantao
Can't script

Posts: 2185
Filters: 20
Way to go SR, the drop shadow version look much deeper and better indeed smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks Morgantao, I was going to upload it here BUT have found an error on the shadows when the border is white smile:?: and also if the iiner image has transparent background.
I will upload this new version when I have it fixed.

This has tow kind of different shadows to make it look better, inner shadows and outer shadows (like drop shadows) that are all around.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I forgot about this filter and now with the Circle Fractal example by CFandM in this thread I remembered it

I have not been able to solve the problem with the shadow that sometimes does not work right so I am uploading the filter as it is now, if someone wants to use it.

Bomber Fractal Simple Shapes with Images and with Inner and Drop Shadows.ffxml
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