Messages 46 - 77 of 77
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Mongoose King
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Here's what I have so far from combining the bendy pipes from my filter with the texturing from Corvus' filter. I had to drop the differences in thickness thing as it didn't fit well with the curves, maybe I'll figure a way to bring it back..
I had a thinking about pipes and edges. I was pondering if the 'follow an edge' thread might contain the secret to adding joints, clipies and other doodads onto curvey pipes. ![]() Release the Mongoose! |
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Posted: June 6, 2012 11:40 am | ||||||
Mongoose King
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Posted: June 6, 2012 11:50 am | ||||||
Mongoose King
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Posted: June 6, 2012 5:18 pm | ||||||
Unreality3D
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/want!
Senior 3D/XR generalist in Blender, Unity, Unreal and Adobe for games and interactive media. Author of beginner's guide Blender 3D for Jobseekers, founder of Interconnect3D.com - platform for sharing and finding premade 3D art and tools. |
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Posted: June 6, 2012 11:51 pm | ||||||
Mongoose King
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Posted: June 7, 2012 5:19 am | ||||||
SpaceRay
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nice and well done.
One possible suggestion, could be possible to have chrome pipes and be able to change the color and have chrome colored pipes as an option too ? Thanks and great work you are doing, like it much |
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Posted: June 7, 2012 5:24 am | ||||||
Mongoose King
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Posted: June 7, 2012 10:54 am | ||||||
Mongoose King
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Posted: June 7, 2012 1:56 pm | ||||||
SpaceRay
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WOW!! You are really making a very good and amazing work with this pipes. Congratulations, I like them very much and looks really well.
Thanks very much for this great creation. I love much pipes. |
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Posted: June 8, 2012 12:23 am | ||||||
Morgantao
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Yowza! Those last images are very good, but that very last one made me droll all over my desk
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Posted: June 8, 2012 2:30 am | ||||||
CorvusCroax
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That last one is looking excellent Mongoose King! Can't wait to see under the 'hood.
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Posted: June 8, 2012 11:52 am | ||||||
Mongoose King
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Well, I've got it pretty well sorted now. Added blips and made it a bit more organised, the only thing I need to do is make it a bit faster.
The couple at the top, I used the end bit from Corvus's filter to do the colours and the texture on the pipes, but I couldn't figure out how to make it adjustable, as in let you set the pipe colours etc, so I made my own bit, which isn't as fast. ![]() Release the Mongoose! |
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Posted: June 10, 2012 3:24 pm | ||||||
Mongoose King
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I just tested my filter with the colour bit swapped out for the colour bit from corvus's filter good pipes filter, and it rendered in about 6 mins with my parts, and in about 7 mins with corvus's parts, so seems it's not the colour bit after all, but the curvey pipe bit, which is always going to be slower because of the blurs used and that each set of pipes is processed separately.
Doing it with ambient occlusion off only takes about 4 minutes, but doesn't look as lush as with it on... as you can see here.. ![]() Release the Mongoose! |
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Posted: June 10, 2012 4:13 pm | ||||||
Mongoose King
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Posted: June 10, 2012 4:15 pm | ||||||
ronjonnie
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Hi Everyone!
![]() Hey Mongoose King, this is awesome, We will all be looking for this one! ![]() Have a great week! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: June 10, 2012 4:18 pm | ||||||
Mongoose King
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Here's the filter as it is. I think it's pretty much ready to submit, just need to make some pretty presets, but if anyone has any more ideas to improve it just let me know..
Pipes Extreme 2.ffxml Release the Mongoose! |
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Posted: June 10, 2012 4:19 pm | ||||||
Morgantao
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Then why not just add a brightness and contrast component at the end of the filter? Other than that, looks totally awsome! ![]() |
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Posted: June 10, 2012 4:35 pm | ||||||
Mongoose King
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Ahh, but in photoshop you're tweaking the brightness and contrast after the surface effect has been applied, whereas in the filter you can only tweak it before the surface effect. Release the Mongoose! |
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Posted: June 10, 2012 4:50 pm | ||||||
Morgantao
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I see your point
![]() I'm wondering... How do you do the AO inside the filter? Can you post the AO version too so I can try and disect it, to see the difference? Thanks! |
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Posted: June 10, 2012 6:01 pm | ||||||
Mongoose King
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I just mean with the ambient occlusion in the lighting tab on or off. I always test filters with it on and off, cos some filters don't need it to look cool, and some really do need it to be on.
Release the Mongoose! |
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Posted: June 10, 2012 6:17 pm | ||||||
Kraellin
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cool pipes!
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: June 11, 2012 12:58 pm | ||||||
Morgantao
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Ah, OK.
Easier than I thought ![]() |
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Posted: June 11, 2012 2:54 pm | ||||||
Mongoose King
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Posted: June 11, 2012 3:15 pm | ||||||
SpaceRay
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beautiful and very well done, congratulations
Just one suggestion, Why do not allow to have your OWN pipe textures by loading them through the color control and so you would have a whole lot of possible texturing combinations for the pipes instead only the ones seen here and just changing the colors? And you do not have to change NOTHING in the filter as it is, just change the "color controls" from "not allowed" to "allowed" so you can decide to use colors or images for the pipes texturing. |
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Posted: June 11, 2012 3:31 pm | ||||||
Morgantao
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Cool, Cool, Cool!!!!
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Posted: June 11, 2012 4:30 pm | ||||||
Mongoose King
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Yes, I think I'll set all the colour controls to allow images, I hadn't considered that before.
Release the Mongoose! |
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Posted: June 11, 2012 6:02 pm | ||||||
Morgantao
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Since you talked about oil refinaries, why not add an option to make the the round doohickies and the sqare doodads become valves and levers?
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Posted: June 11, 2012 6:10 pm | ||||||
Mongoose King
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I've been pondering making more interesting looking blibbles, might add the option later, as it will probably need a lot of putting together polygons and other widgets. There's so many things they could be. Tap valves, lever valves, gauges, expansion chambers,
Release the Mongoose! |
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Posted: June 12, 2012 11:17 am | ||||||
Mongoose King
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Well, I've had a go at the filter , and cut down the components a lot, managed to get it rendering about half the time and still pretty nice looking. However interesting blibbles are off the menu, i've reduced it to just boxes for more speed.
I decided to submit it to the library, as it's about as fast as it's getting I think. ![]() Release the Mongoose! |
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Posted: June 22, 2012 6:22 pm | ||||||
Mongoose King
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Posted: June 22, 2012 7:08 pm | ||||||
Morgantao
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Looks sweet!
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Posted: June 22, 2012 7:46 pm | ||||||
SpaceRay
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This is very good news if it will look nearly the same as before as half the time is a lot of saving. Well done and nice examples.
Good, we will see it on monday how it looks and works, thanks very much |
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Posted: June 22, 2012 9:03 pm |
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