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Nerwign
Nerwign
Posts: 10
I would like a filter created. As someone with very minimal programming experience, the filter editor is NOT proving to be easy for me to use.

An example of what I want it to do can be seen here:

http://www.erinkoski.com/images/DSC_6...00TEST.jpg (I have also attempted to attach it to this post, but am not sure if it worked)

Ignore the figure in the foreground - that was just a throw-away test. What I'm looking for is a filter that will do the background - border/frame, dividers and desaturate the image and re-color each chunk of it a different color.

Ideal customization:
1. width of outer border
2. width of dividing lines
3. rounded edges or angled edges (to dividing lines/inside of border)
4. angle of dividing lines
5. number of segments the image is divided into
6. the colors used for the segments
7. contrast slider applicable to entire background image

I don't have a large budget for this project, but would love if someone was interested in helping me. Please respond here or to my email nerwign@sonic.net

Thank you for your consideration.

~Nerwign

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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Hi
Skybase did a filter that has some of those desired attributes.

Mondrian
http://www.filterforge.com/filters/11627.html

Just mentioned it because it's the closest to your requirements that exists now that I know of.
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Nerwign
Nerwign
Posts: 10
Thank you for the tip. It looks like I will still need something created for my purposes.
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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
I just mentioned it to give hope that it can be done. I know it's not what you want.
Good luck smile:) I hope someone can do that for you.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Hello, I think that what you want would not be difficult to make and easier to make than the Mondrian filter by Skybase, that is more complex than your request.

Surely this is possible to make in Filter Forge.

Maybe the Mondrian filter could be modified in some way to be made what you want, although it should be the original simple version and not this one more complex
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Nerwign
Nerwign
Posts: 10
Yes, based on the filters I have seen created (there are some comic book filters that do the border and divider lines already, as well as hue-change), I am sure it is possible, but I am unable to create it myself. =(
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I have just tried to make it and got something but the problem is that you can´t control and define where to put the colors and can not customize the size of the blocks and where will they appear, and how may of them will appear, you can´t put big blocks as you want, just small ones. So I think that this way will not work for you.

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Nerwign
Nerwign
Posts: 10
I thought that I could start by using the filter called "Fake Comics" (it is a "Creative" filter), however the editor showed me the behind-the-scenes of the filter and it was so complex I couldn't understand it at all smile:(

~Erin
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Nerwign
I thought that I could start by using the filter called "Fake Comics"
the behind-the-scenes of the filter and it was so complex I couldn't understand it at all


I agree with you that if you open this Inujima´s filter it will look very complex at first BUT if you look closely, most of the filter is to be able to do all these cool abstract writing, the ballons and the comic effect and the images distribution, and I have been looking more into this filter and have been able to isolate only the frames configurations and remove the rest, BUT the problem is that painting inside the small frames with colors is not something I can do.

Please, is something like this shown below what you want?

Be aware that the color one is done in Photoshop and not in filter forge

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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Nerwign Wrote:
Ideal customization:
1. width of outer border
2. width of dividing lines
3. rounded edges or angled edges (to dividing lines/inside of border)
4. angle of dividing lines
5. number of segments the image is divided into
6. the colors used for the segments
7. contrast slider applicable to entire background image


Hmm sounds interesting......I got some time on the weekend so I will see what I can come up with...Unless you get what you need before then.. smile:)
I have a couple of methods in mind already just have to put them down in the filter editor... smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Well here is just a very beginning on this but one of the methods that I was thinking about was this one....A method to control the color and the amount of color per square....Of course it will take more then just one multiblend...

Color Blend.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Interesting way of blending colors CFandM

Also I have seen that this is a FF 4.0 filter and so will not work in FF 3.0
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Yes so whats your point smile;) smile:)
All of the components in the FF4 version are in the FF3 version so there is nothing new that I am using......besides what version I use depends on what version Nerwign is going to use.. smile;) smile:)
If Nerwign wants me to do this filter then I will use whatever version they want...If its going into the library then I will use version4.... smile;) smile:)

btw here is the FF3 Version.. smile:)

Color Squares.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
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Nerwign
Nerwign
Posts: 10
Thank you for your help, CFandM. You have an interesting filter there, and I think the 3.0 version works a bit better, but neither seems to deal with some of the key components I was looking for, such as white border and dividers. I don't know if you want to fiddle with it more; I don't want to exploit your spare time for something you're not interested in. smile:)

Sincerely,

Nerwign
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Nope this filter does not deal with those key components yet...This was just a very very early start on addressing one issue only...When making filters it helps to take one step at a time...Such as this filter that you need...

Thats quite alright you are not exploiting my spare time since I like building filters in my spare time anyway.. smile;) smile:)
I have also sent you an email.... smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Nerwign
I was looking for, such as white border and dividers




I asked you above if you did like and is perhaps what you want with this borders and dividers that I got from the Inujima´s filter, or may be you want them to be lighter and more thiner than the one you have showed in the first post

I can´t make you the filter for you as I have not much experience and mostly be not able to customize the filter as you may want, but I can show to another FF user to use the Inujima source if you like it, although it would be probably better to ask for Inujima first if he allows it before using it, but will not ask if you do not like it.

Quote
Yes so whats your point smile;) smile:)
All of the components in the FF4 version are in the FF3 version so there is nothing new that I am using


I was not against you, is that many times that is uploaded now a filter, is not shown if this is for FF 3.0 or FF 4.0 and then when trying to load the FF 4.0 from the forum in FF 3.0 you get this message that is not very clear You need a newer version of Filter Forge. Go to download page?" because going to download page will not solve the problem.

So if it is told already that this is a FF 4.0 filter will be easier to know
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Well I always work with the latest version unless specified.. smile;) smile:)
btw here is another color test with FF3......

Color Squares.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Just another test image...Don't mind the black background its just a test... smile;) smile:)
and far from done... smile;) smile:)

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
One more test... smile:)

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Ok one more test image...Still far from done since I have to address many things in this filter but here it is so far....

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Then another method for color sqaures in this one...Seems to get a better result with HDR then the previous method....This is for FF3.. smile;)

With HDR.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
With the above blending method and some HDR...

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Here is a start that I used the above color method with....This version has only four squares for the moment but they are adjustable for size, position and color..There are dividing lines that are sizable as well as a boarder.....Still need more squares.....Sill far from done.. smile;) smile:)

Colorful Square.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Last post on this one for a bit...Added more squares and rotation for the dividers.....Also renamed some controls such as the width and height of individual squares....

Stupid things happen to computers for stupid reasons at stupid times!
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Cool and unusual way of creating the different parts, rectangles and squares and how they mix together.

Thanks for sharing the filter and see the evolution of the filter and how have you solved the problem, and is great how the filter is exactly the same as the first post given by Nerwign, congratulations
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Thanks SR....Well when I was thinking about this filter I was asking myself how I would accomplish this in photoshop...That translated well to FF... smile;) smile:)
Had to at least share the method but the final filter will not be posted.. smile;) smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Leo Fernevak
Leo Fernevak

Posts: 29
Filters: 14
Interesting thread with some good filter-ideas.

Below is an attempt I started with during the weekend, modifying one of my previous mapscripts to draw the basic windows:



Rounded edges should be possible with some more work.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
GalaxyMeridian
Below is an attempt I started with during the weekend, modifying one of my previous mapscripts to draw the basic windows:


Using mapscript for making the windows? good idea and that you know how to make scripts smile;) because I can´t smile:D
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I have seen that this could be also useful for not only using plain colors overlay as shown here, but also using textures to be overlaid over the original, just activating the "allow images"

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I have also tried that if 4 colors and/or 4 square or rectangles division are not enough, you can easily duplicate all the components (except the frame component) and have two of them and mix both result using a blend mode and then connect it to the frame component, I like the result I got.

You can have more colors and you can have also two different line width if wanted

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Leo Fernevak
Leo Fernevak

Posts: 29
Filters: 14
Some previews of my new filter, using the same picture:







This filter will appear in the library during the week and is shared for free.
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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Thanks for sharing smile:)
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inujima

Posts: 176
Filters: 26
Random dividing script based filter. smile:)





Dividing.ffxml
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Leo Fernevak
Leo Fernevak

Posts: 29
Filters: 14
Good work Inujima!
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
最初開けたとき「すっげぇ」って口に出してしまった。

First time I opened it I just said "that's amazing" without thinking.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Question: in the script / to where it goes to xy start and end, how does that work?

Or better worded: how does the x_start/end y_start/end work?
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Nice one, inujima! Good basis for a "ceramic tiles" style texture... smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Inujima

Random dividing script based filter


WOW!!! This is Frametastic! smile8) smile:) Awesome work with amazing features and very easy to use and configure the frames and having many options to customize them.

Thanks very much for making this great filter and also for sharing it here, congratulation on the way you have built this filter.

IDEA AND POSSIBLE SUGGESTION

Now that you have done this wonderful work to divide ONE source image into many frames that each one has a different color, I have another idea I have seen on internet, is the same thing as you have done, but instead you fill the frames with individual images instead of colors.

Here are some examples





Although maybe is not easy to do as I have seen that is not the same at all to fill a shape (or frame) with simple color than filling it with images, and the best example of this is when Skybase tried to modify his Mondrian filter to have images instead of plain colors as shown in this thread

Sharing Noise by Skybase - Sharing Noise 3 . Mondrian filter with and without images

See also the next post where is the one with images instead of plain colors

And the final filter Mondrian by Skybase

here below is another example

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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Great solution inujima... smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Ozmandias
Posts: 88
Are any of these filters capable of simply creating the frames and leaving the inside of the frames transparent? Then the person could go into Photoshop and place their own photos into the frames.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Ozmandias

Are any of these filters capable of simply creating the frames and leaving the inside of the frames transparent?


Well I have seen that with Inujima´s filter the transparent frames are very easy to do, I will upload the fix for this
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Ozmandias
Posts: 88
Quote

Well I have seen that with Inujima´s filter the transparent frames are very easy to do, I will upload the fix for this


SpaceRay, that would be great. Thanks! I do not have FF4 though so please make it compatible with FF3. smile:-)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Here I have made an update to Inujima´s filter

Have added:

* Transparency checkbox so you can erase all the content of the inside frames

* Now you can have also optionally a image inside the frame and not only plain color, this can be good for loading textures inside the frame, or make it golden or silver, or...

* Have added some drop shadow although is very simple and global and does not have any lighting direction. This drop shadow can also be used as an outerframe for the transparency inside the frames, see preset 14 example

* Now there is 33 presets

I had added a outer frame for each of the frames, but I run into some problems when activated together with the transparency, so I have disabled it, and is available only in filter editor but not connected, I will see how I can fix it.


Quote
Ozmandias

I do not have FF4 though so please make it compatible with FF3


I am sorry but Inujima has made it on FF 4.0 and I do not know how to convert it to FF 3.0 or how to copy the components from one version to another, so is not possible

Are you using the FF 3.0 trial or do you own FF 3.0? Because if you own already FF 3.0 you should have also FF 4.0 Beta for free.

Dividing Frames more controls.ffxml
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inujima

Posts: 176
Filters: 26
Quote
Or better worded: how does the x_start/end y_start/end work?

x_start/end and y_start/end correspond to inputs of the Free Rectangle component.
FF's Free Shape components can draw many shapes at one time,and these outputs are used to draw rectangles. At each points, Start/End X and Start/End Y indicates coordinates of sides (left, right, up and bottom) of rectangles including its point.

For example in this image, the square is been divided to four rectangles, and each points are having values of Start/End X/Y depending on the rectangle including its point.

By input these values to Free Rectangle component, four rectangles can be drawn at one time. Moreover, by increasing value of Start X/Y and decreasing value of End X/Y, these rectangles be scale-down and gaps of between these rectangles be shown.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Gotcha! Thank you!!
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