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Frame Count

The Frame Count component outputs an HDR value representing the number of frames in the animation. The output value does not change depending on the current Timeline position or on the number of the frame that is currently being rendered. Frame Count is most useful when you need your image to be processed in a different way depending on the current frame.

Frame Count is a numeric component, it can be located in the Animation category on the Components Bar. When Frame Count is present on the canvas, even if not connected to any component, the filter is considered to be an animated filter.

All copies of Frame Count in a filter have the same output value. When the filter is used in an animated artboard, the actual frame count supplied by the artboard overrides the output value of this component.

Number of Frames

Defines the value that goes to the target inputs. The value must be a positive integer between 1 and 999999. The target inputs interpret the Number of Frames value differently, depending on their type. The way Number of Frames is passed to each target input can be fine-tuned with Remappers – see Use Remapping below for details. When Use Remapping is turned off (or when the remapper is set to its default settings), Number of Frames is passed as follows:

Use Remapping

When turned on, enables Remappers for all connections of Number of Frames to its target inputs. Remappers allow you to specify how Number of Frames affects the resulting value of each target input.