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Over 14100 user-submitted textures and effects!
#1750. Simple Radar Grid is a *fast rendering* texture generating filter to make vector line radar looking grids. This one is really simple, you can control the color of the grid, the relative thickness of the grid lines, the number of horizontal & vertical lines in the grid, adjust the viewable screen size, and change the shading of the radar unit. That's it, happy simple radar grid making. This V2 update adds several new controls, and a *dot* to make the radar that much ...
... Swedish red cottage color, "Falu Rödfärg", commonly used in Sweden for cottages and farms. Nail Field: Sets the width of the field where the nail marks will be placed, used together with nail offset to place a line of nails, and get one number of parallell lines of nail you are looking for. Aged, Twisting and Scale is for an old, twisted look. Manual: id for manually selectibg the two different wood generators to be mixed, in automode, this is randomly picked. With ...
... value, but others produce terrible moire effects. Just play around with things and see what you like. ^_^ "Colour Depth": This is basically colour posterisation, which I thought worked with the stylisation effects of this filter. Low numbers produce pretty abstract gradients, but as you turn the depth up, you get more colours and a more realistic look. Keywords: crosshatch stipple stylize stylise shading photo creative scarykitty. Controls: Cutline/Stipple, Shadows, Midtones, Highlights,...
... transformed using MAP scripts. You can choose between 10 formulas and alter formula parameters by four sliders. Additionally the image can be altered by many other controls. Every control ist named by Sxxxx- there xxxx will be replaced by one or more numbers. There is one selection control that uses five inputs. If one control is marked as S13- it means, that this control takes effect for input 1 and 3 of the selection control. This naming of the controls simplifies using them. Keywords: map, effect,...
... 3 sections...A..B..Then the main controls...The main controls are below the checkbox marked Mirror Shape... The best usage is to select a preset then change the design with the controls.. "Pattern Amount"...This is the number of individual patterns make up the bigger pattern. "Head Dress Direction"...This checkbox changes the type of headdress.... When using the Randomizers "Next Varient" it may create a pattern that contains ...
... three separate tile areas, Top, Middle, & Bottom. Each section's color, repeats, and more are user defined. The middle section has an added option of several ornate designs or the normal matrix of tiles. Keep the repeats, both H and V to even numbers and avoid odd clipping of a row of tiles. Keywords: tile, border, edge, fancy, mosaic, trim. Controls: Grout Color, Grout Width, Top color, Top H Range, Top L Range, Top S Range, Top Corners, Top Row Shift, Top Repeat H, Top Repeat V, Top Chaos,...
... mapping). The lighter area is intended to be the main, visible part of the sclera, and the darker area around the outside is the part of the sclera that appears at extreme positions at the edges of the eye. The higher the Central Vein Spacing number, the more white space (or whatever color you choose) there will be. The Ext. Vein Spacing determines the same thing for the area towards the outside of the sclera (where veins are typically much closer together). The Sclera Color is the ...
.... The ''damage'' control add ''coat'' and ''corrosion'' to the top and bottom of the base. The type of material (oxidation, erosion, patination, paint etc.) is governed by their associated scale and color/variation controls. (be prepared to use tiny numbers for some things) The height of the ''base'' is .5. The flatness of the base is controlled by the perturbation control (it will be displaced on each side of .5) in conjunction with the ''chips'' control and biased between the two ...
... levels. Row 1 shows scrambled decreasing precision (10 - 40) Row 2 shows unscrambled decreasing precision (10 - 40) USING THE SNIPPET When using this snippet in a filter, get rid of the Quality / Speed parameter by chosing an odd repeat number that suits your needs. Following you may need to adjust Minimum radius (high repeats = low radius and visa versa, inspect results as you tweak). Note: this is not a demonstration on applying auto levels on an input image - use the min and ...
... (outer glow) that are adjustable. Setting Shadow Amount to 0 turns off the shadows. The shadows give the image a layered or stacked look. Keywords: distorted, echo, edge, mask, repeat, color, saturation, lightness, layers, stacked, rotate. Controls: Number of Echoes, Image Scale, Echo Size, Echo Width, Edge Adjust, Echo Center X, Echo Center Y, Echo Adjust X, Echo Adjust Y, Color Rotation, Saturation Change, Lightness Change, Rotation Change, Distortion Amount, Distortion Smooth, Shadow Amount
... the original image which has been tweaked by applying a bump map to it. The Edge Controls make changes to the sketchy line overlay. Edge Radius effects the width of the line Edge Amplitude helps the formula find edges. Use higher numbers for images with low contrast. Edge Formula determines the algorithm used to find the edge. 1 is Sobel, 2 is Roberts, 3 is Gradient. Edge Uniformity determines the quality of the edge (line). 1 is None, 2 is Coarse, 3 is Fine. ...
... think that you’ve finally lost it by printing out fifty sheets of pure binary code and assembling them together to make up a picture of your favorite animal cracker, try Binary Universe!. Keywords: binary universe computer digital cyber future techno number line code source script screen effect pattern on off resolution mosaic zephos xynthica. Controls: Binary Color, Background Color, Resolution, Threshold, BiTorrent, BiTorrent Warp
... vertical offset of [B]. [C] - Green. [Shading Level] - Controls the opacity of a randomly generated, sketched landscape background with 10 levels of complexity. Higher shading complexity = longer rendertime. [Iterations] - Controls the number of lines radiating from each point. [Line blendmode] - Controls the blendmode used for all perspective lines. All vanishing points can be distorted, simulating lens distortion. If lines are too thin to be visible, for example when ...
.... You can choose colors, styles, patterns, location, and other controls. Most patterns are on a black background that can be saved in png and you can then make it transparent with PS or similar software. You can apply the alpha or half-alpha on wave number one. Come with 20 presets. Keywords: waves, generator, maker, creator, various, twisted,. Controls: Wave 1 Color 2, Wave 1 Color 1, Wave 1 Color 3, Wave 1 Color 5, Wave 2-3 Color 1, Wave 2-3 Color 2, Wave 2-3 Color 3, Wavw 1 Color 4, Distortion,...
... filter called Spherica Custom Double-Alpha by ThreeDee. This makes the ball a lot more spherical and was a great idea. Thanx CaliCoastReplay for your idea and Thanx ThreeDee for your filter. Also, when you reduce the radius you'll need to adjust the number of dimples upward by using the repeat H and repeat V controls. Furthermore this filter has a square dimple control a dimple bevel width control plus background color with alpha option. Keywords: Sphere Ball Round Grass Clubs Sports Games Orb. Controls: ...
... and over one another. Controls include those for the width of the paths (expressed as percent of grid squaze size, including border) and border width (expressed as percent of path width). There is also a curve separtion control; here higher numbers cause the two curved segments in a grid square to shy away from one another. Large values for curve separation don't look all that good, and there are also some problems with combinations of large path width and border width. Chance/probability ...
#15456. A boulder generator. Add a little extra to your landscapes. A shaded 2.5D boulder with lighting and shading. Only makes one at a time, but there are enough controls to ensure uniqueness and consistency among any number you create. Just lock Preview plus lighting controls and hit Next Variant. Distortion can move a boulder out of the center masked area, but Offset (X/Y) controls can be used to recenter it. Output on a green-screen background or with alpha masking....
#11937. I made this to be able to make star like frames for images and photos or to mix two images with a star like shape in between, and instead of a plain star I wanted to make it have grunge edges. ––––––- When rising the sides number you can also get a more circular shape to show more of the source image. ––––––– You can choose to use the source Main or Color Control (by default all preset are main) 1 - Using Main will let you use any image loaded with any ...
... 2 = Curve is drawn as symmetric double. Keywords: snippet curve shape double mirror bezier draw drawing tech mapscript script shading. Controls: Ship Color, Background Color, Color-on/off, Spaceship–-X, Spaceship–-Y, Expand–Y–All, Flip–X–All, Number of curves, Shading Levels, Shading, Show Inverted Mode, Output Mode, Y–-Laser–-1, Y–-Laser–-2, Y–-Laser–-3, Y–-Engine–-1, Y–-Engine–-2, Y–-Engine–-3, Y–-Body–-1, Y–-Body–-2, Y–-Body–-3, Y–-Wings–-1, –X–-Laser–1, –X–-Laser–2,...
... from darker (0) to lighter (100). Check Portrait/Landscape if your image is not square. Keywords: impressionist, impressionism, painter, van gogh, brush, paint, painterly, color, saturation, brightness, curve, curved, detail, cutout. Controls: Number of Colors, Cutout Adjust, Brush Size, Brush Shape, Brush Distortion, Show Brush, Brush Angle, Brush Density, Brush Coutour, Curved Brushes, Hue Variation, Saturation Variation, Brightness Variation, Portrait/Landscape, Use Transparency
.... NOTES: Shape 2 uses a stair curve, so some of the controls (most notably "Feature Scale") work backwards from what you'd expect. Play with it, and you'll get the hang of it. "Repeat" doesn't actually give an actual number of pattern repeats, but more like a percentage, and the effect will depend on the values of the other sliders. The "Background Colour" slider is just there to make it easier to see your object. The brightness of this colour will ...
... The edge of the masked area can be Edge Adjusted to deal with contrast issues that the original masked edge may have with the next echo. Keywords: distorted, echo, edge, mask, repeat, color, saturation, lightness, layers, stacked, rotate. Controls: Number of Echoes, Image Scale, Echo Size, Edge Adjust, Echo Center X, Echo Center Y, Echo Adjust X, Echo Adjust Y, Color Rotation, Saturation Change, Lightness Change, Rotation Change, Distortion Amount, Distortion Smooth, Shadow Amount
... Details, Top Layer Start, Bottom Layer Cutoff, Line Scale, Lines Contrast, Line Roughness, Line Refraction, Refraction Smooth, Lines Follow Clouds, Bottom Lines, Bottom Highlight, Top Lines, Top Highlight, Flared Stars, Flare Size Variation, Flared Star Number, Flare Shape, Flare Brightness, Flare Length, Small Stars, Sm. Star Glow, Sm. Glow Brightness, Large Stars, Lg. Star Glow, Lg. Color Saturation, Lg. Color Shift, Lg. Contrast Shift, Lg. Glow Brightness
... setting invert colors and preserve components. You can play with multiple layers and have fun! Comes with 20 presets. To familiarize yourself with this filter, I suggest playing with the settings and see the results. Note : if you want to zoom volcano number 1, you must check volcano no.1 and also Volcano 1 Zoom. If you want to change the smoke for the explosion for the volcano 1, you have to check V1 Smoke Variant. In this filter, V = volcano. Keywords: glacier, volcano, generator, lava, ash, fire,...
... setting invert colors and preserve components. You can play with multiple layers and have fun! Comes with 20 presets. To familiarize yourself with this filter, I suggest playing with the settings and see the results. Note : if you want to zoom volcano number 1, you must check volcano no.1 and also Volcano 1 Zoom. If you want to change the smoke for the explosion for the volcano 1, you have to check V1 Smoke Variant. In this filter, V = volcano. Keywords: glacier, volcano, generator, lava, ash, fire,...
... original, but not exact. There are quite a few controls, but hopefully, these will be easy enough to use. This is the third version of this filter. It does NOT update and override the earlier version. It is its own filter. This version strips out a number of things from the first. Gone is the frame component and so are a few other things. It's been simplified and streamlined a bit, but overall, gives a more consistent result with fewer oddballs results. Randomizations will not be perfect ...
... Paint Effect Anything with that next to it works in conjunction with the Tile paint effect slider. Tile PE 5 Patterns, and offset only work with Tile paint effect slider set to 5. Tile PE 5 Color works for Tile Paint effect slider numbers 2-5. The Tile PE angle 3-5 changes the angle of all patterns/textures on the Tile paint effect slider 3-5. Keywords: Painted tiles, raised effect, building material, flooring to walls etc. Controls: Color 1, Color 2, Color 3, Grouting Color,...
... customize the way of splitting, adding shadows, blurs, deformations. The filter system is divided in 5 circles. Every circle can be independently customized through controls. In the filter, the controls are named by their function and followed by the number of the circle ( example : “Zoom 1” , “Slices 3” ). A brief introduction of each control can be found in the filter comments or downloaded at : ramlyn.yolasite.com/resources/Introduction%20to%20Multisector%20splitter%203.doc The ...
... arsenal of unique fences, all the way from your classic white picket fences to cold steel gates stained with the blood of errr... probably neighbors I guess – maybe that crazy guy who steals the newspaper. Control everything from the shape, texture and number of posts or pickets all the way down to splashing on a fine coat of moss and dirt! For when you want to tell your neighbors that you fail to acknowledge the validity of their existence defend with DeFence!. Keywords: defence fence gate wall rail ...
... multiple different results. Also you can modify the size, look and style of the letters and rotate and modify the location in different ways. Do not use blend mode 1 as it will not work When using the size slider try to use round number so you do not cut the letters and they fit right edge to edge, I mean to use 350, instead of 349 or 344. This filter would not have been possible without the aweome and amazing work of ThreeDee creating all this wonderful letters found ...
... controls manually, if desired.Too many locks prevents the Filter from being submitted, so you may wish to lock the Color 1 swatches before randomizing…….or you may not !). BEWARE THE SEED BUTTON with the **CAUTION** (please take note that it is at number 1 before playing with it), as it produces marked changes in color texture (or alternatively press the DEFAULT PRESET which will bring it back). So, play with these controls to your leisure and enjoy !. Keywords: Forest Texture Planetary Maps Planetary ...
... Every set can contain between 1 and 4 characters. Every set is inserted inside a circle and divided in 4 sectors. Every set can be moved, rotated and colored. The last character in the selectable list is an empty space. Keywords: Alphabet, Writing, Number, Letter, Character, Words, Decoration, Message, Geometric, Circle. Controls: Color 1, Color 2, Sectors Design, Background Selector, Background Color 1, Background Color 2, No Frame / Frame, Frame Color 1, Frame Color 2, Frame Color 3, Result Scale,...
#15811. Knives, forks, spoons, two kinds of dishes and a table cloth. Up to 20 items to have fun with. Keywords: Table cloth, Knife, Fork, Spoon, Dish. Controls: Number of Items 0-19, KnifeForkSpoon Color, Table cloth color, Table cloth yellow, Table cloth rotation, 01 Select, 01 Scale, 01 Rotation, 01 Offset X, 01 Offset Y, 02 Select, 02 Scale, 02 Rotation, 02 Offset X, 02 Offset Y, 03 Select, 03 Scale, 03 Rotation,...
... The characters of every set can be shaped like a polygon and a polygon of the same shape is also add on the back. Every set can be moved, rotated and colored. The last character in the selectable list is an empty space. Keywords: Alphabet, Writing, Number, Letter, Character, Words, Decoration, Message, Geometric, Polygon, Deformation. Controls: Characters Color, Polygons Color, Background, Result Scale, Result Rotation, Set 1 Yes/No, Set 1 N. of Charact., Set 1 Character 1, Set 1 Character 2, Set ...
#12471. The filter creates shields and emblems. This is the Lite Version of the original filter. In the filter : "S" = Sphere, "P" = Polygon, "SP" = Sphere & Polygon. The numbers following these letters refer to Sphere 1, Polygon 2, etc. This filter contains a modified version of Replay''s Swordid Past 1 by CaliCoastReplay. Keywords: Shield Emblem Sword Scimitar. Controls: Combination Select, Shield Size Select,...