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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Filter forge tips and tricks and secrets you have found forum

Hello, I am suggesting a new updated thread to share here any of the tips and tricks that you may want that have found by experimenting or know by experience about combining components or any possible secrets of FF that you know and that could be useful for building filters

As for example this one by Skybase

Quote
Skybase wrote:
here's a method combing elements on a grid without a bomber.


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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
For the above one, also could be useful game board by Voldemort

Please, you are free to put here, whatever you may want and consider useful, Or if you know of a forum thread, wiki or videos tutorials that could help, thanks very much,

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Advanced Tips and Tricks for Filter Authors ( where there are some of the awesome and interesting, easy to understand and great videos by Skybase)

https://www.filterforge.com/more/tutor...-tips.html

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Sharing Noise - A very good and useful thread to learn much and great

https://www.filterforge.com/forum/read...&TID=11468

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Plussabilities - Tips and examples that shows what can be done with the new Plus components

https://www.filterforge.com/forum/read.php?TID=13651

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Other interesting ideas (8 pages) this contains very good and interesting things

https://www.filterforge.com/forum/read...id=4573745

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How to make a random feed of images into Bomber plus?

https://www.filterforge.com/forum/read...id=4571303

Found a possible way to "batch" load multiple images in bomber plus

https://filterforge.com/forum/read.php...sage140331
This includes filters showing chance on Bomber plus

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The Secret of Smudge? where is possible to know more about his

https://www.filterforge.com/forum/read...sage118215

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Simulating real shadows inside Filter Forge - compilation of threads where there are many ways to add shadows to your filter

https://www.filterforge.com/forum/read...&TID=11557

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The secret of Lookup

https://www.filterforge.com/forum/read...MID=118634

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Skybase idea of using component result as source for same component

https://filterforge.com/forum/read.php...&TID=11491

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Theo Van Doesburg grid or maze like compositions made inside FF?

https://filterforge.com/forum/read.php...&TID=11639

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Short tutorial on How to use "Color control" component to load images

https://www.filterforge.com/forum/read...sage100118

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Filter forge wiki Hints, tips, and tricks includes a compilation of things that has been commented in the forum

https://www.filterforge.com/wiki/index...and_tricks

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Cracking and Branching Techniques

https://www.filterforge.com/forum/read...0&TID=5711

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Learning to create filters understanding how to combine components

https://filterforge.com/forum/read.php...sage136303

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Avoid using map imputs with gradients! Use threshold instead!

https://www.filterforge.com/forum/read...id=4573745

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Old Snippets guide that includes very basic ones in a wiki page

https://www.filterforge.com/wiki/index...ppet_Guide
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Here I show a way to add lines edges to a Cells noise a simple way

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And for another example of adding edges to cells noise or any kind of shapes here is this excelent filter made by skybase



Stained Glass Lite by Skybase

And for a 3D version of these edges and using Variable Size tesselation



Stained Glass Generator by Zep Palen
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I have just found that I think is a cool and interesting thing that I did not was possible to make this with just a checker and refraction

The Disquisitions of Betis

Is really great how you can get this kind of distortions with this, and this is made with a checker, but the source image could be something else than a checker and get other possible results.

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
How "chance" works with bomber component?

I think that this may be interesting and good to know for using bomber in a good way

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Learn how to use the Bomber plus Chances that is called Opacity
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Bomber Plus does not have the same Chances connections that bomber does to control the position of particles, but really this is not true, because what has changed is the name of it, as the chances option is now available in the Opacity that works in the same way


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Also Bomber plus does not have the TINT COLOR from bomber so here is how to use it in bomber plus

Quote
Indigo Ray wrote:
Let me show you an example of how to replicate tint and tint amount with the Bomber Plus. See the attached filter.

Notice how the corresponding regular Bomber is faster in both cases? That means you should use the Bomber Plus only when the regular Bomber isn't capable of doing what you want.


Tint with Bomber Plus.ffxml
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