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Topic |
Starter |
Replies |
Views |
Last Post |
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Underwater-caustics from normalmap?
|
Tim2501 |
16 |
6918 |
by SpaceRay
June 23, 2014
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how save only the normal map
|
untalmau |
1 |
2194 |
by MKBreuer
May 31, 2014
|
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Iterative Linkages
|
xirja |
0 |
1666 |
by xirja
May 22, 2014
|
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Slider control of routine?
|
Andrew B. |
9 |
4053 |
by Crapadilla
May 13, 2014
|
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Help editing Armor filter
|
SunnyD |
1 |
2185 |
by Skybase
May 13, 2014
|
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Creating a simple texture pattern (worm like)
|
Majority |
8 |
5158 |
by Majority
May 12, 2014
|
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Submit Images with filter?
|
Rachel Duim |
8 |
4038 |
by Cheungxin
May 11, 2014
|
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Seamless Tiling Image
|
Tuxmask75 |
1 |
2467 |
by Skybase
May 4, 2014
|
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Seamless Cracked Mud Texture
|
Richard Ramsbottom |
3 |
3152 |
by Indigo Ray
May 3, 2014
|
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New category??
|
Ramlyn |
5 |
7078 |
by Tepearley
April 28, 2014
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Very slow filter. Any suggestion to speed it up?
|
Ramlyn |
2 |
3233 |
by Ramlyn
April 27, 2014
|
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ThreeDee
|
Ramlyn |
7 |
2438 |
by Ramlyn
April 22, 2014
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Reflection dots
|
Ramlyn |
3 |
2477 |
by Ramlyn
April 17, 2014
|
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newbie questions about the bomber
|
angelize |
3 |
2937 |
by SpaceRay
April 10, 2014
|
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Best way to add shadows to Bomber result? Making shadows without blur?
|
SpaceRay |
4 |
2745 |
by SpaceRay
April 5, 2014
|
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Hole Control Phase 1
|
ddaydreams |
12 |
4424 |
by ddaydreams
April 4, 2014
|
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Rainbow Almond transparent shapes using Loops
|
SpaceRay |
24 |
7371 |
by Yuya
March 29, 2014
|
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Alternative for the blur component
|
Tepearley |
10 |
6143 |
by ThreeDee
March 20, 2014
|
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Linear and Non-linear workflow for creating filters?
|
SpaceRay |
1 |
2117 |
by Yuya
March 7, 2014
|
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Variable-Size Tessalation
|
ThreeDee |
27 |
10385 |
by SpaceRay
February 25, 2014
|
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Grunge
|
Ramlyn |
2 |
2425 |
by Ramlyn
February 25, 2014
|
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What is the most efficient way to filter for a single color?
|
pixelpusher94608 |
4 |
3057 |
by pixelpusher94608
February 24, 2014
|
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Fangs/claws
|
Ramlyn |
3 |
1837 |
by Ramlyn
February 19, 2014
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Saving - Backup Presets.
|
sculptactive |
4 |
2800 |
by GMM
February 13, 2014
|
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Fake Anisotropic Shading
|
inujima |
19 |
6947 |
by Indigo Ray
February 8, 2014
|
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concentric circular gradient
|
Joost H |
23 |
7895 |
by Skybase
February 7, 2014
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Who will be the one that will submit the 10.000 filter?
|
SpaceRay |
14 |
4210 |
by SpaceRay
February 4, 2014
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How do you know what components to choose to do what you want in FF ?
|
SpaceRay |
12 |
3787 |
by SpaceRay
January 22, 2014
|
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Spiral Border
|
xirja |
18 |
9312 |
by xirja
January 16, 2014
|
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Rotate inside 3-5 Gradients and Profile gradient does NOT rotate image
|
SpaceRay |
6 |
2054 |
by Skybase
January 15, 2014
|
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Which are Texture Components and which ones Effects components?
|
SpaceRay |
2 |
1421 |
by SpaceRay
January 15, 2014
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How long can be the name of a filter that is going to be submitted?
|
SpaceRay |
0 |
1223 |
by SpaceRay
January 10, 2014
|
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Could be possible to put links to others filters inside the about tab?
|
SpaceRay |
2 |
1758 |
by SpaceRay
January 10, 2014
|
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What happens when submitted a filter update and want to change it ?
|
SpaceRay |
1 |
1532 |
by SpaceRay
January 10, 2014
|
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FWFF (or foolin' with Filter Forge)
(Pages: 1 2 ) |
Burt |
75 |
13477 |
by Burt
January 7, 2014
|
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New to filter forge and have a question
|
fictionalromance |
3 |
2120 |
by fictionalromance
January 5, 2014
|
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Text tutorials on filter creation
|
Tepearley |
3 |
7768 |
by Tepearley
January 3, 2014
|
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FF4 broke my filter?
|
Burt |
4 |
2992 |
by Burt
January 2, 2014
|
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Sequins & Dazzled Fabrics
|
DangerKitty |
40 |
13979 |
by DangerKitty
January 1, 2014
|
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How can I eliminate wrapping?
|
Joseph1 |
3 |
2159 |
by Betis
December 30, 2013
|
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ArcTangent and Arctangent2 results?
|
Joseph1 |
2 |
1840 |
by Joseph1
December 29, 2013
|
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Connection Error / Bomber Question
|
Sneath |
2 |
1731 |
by Sneath
December 26, 2013
|
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using LOOP
|
Burt |
7 |
3267 |
by Burt
December 25, 2013
|
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Using Filter Forge in Oil Rush game and Valley Benchmark
|
Pluton |
7 |
5491 |
by Sneath
December 24, 2013
|
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How to use AND MODIFY sliders and color controls INSIDE groups?
|
SpaceRay |
27 |
12692 |
by SpaceRay
December 23, 2013
|